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spell_q11010_q11102_q11023_choose_loc::spell_q11010_q11102_q11023_choose_loc_SpellScript Class Reference

Private Member Functions

 PrepareSpellScript (spell_q11010_q11102_q11023_choose_loc_SpellScript)
 
void HandleDummy (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo constGetSpellInfo ()
 
SpellValue constGetSpellValue ()
 
SpellEffectInfo constGetEffectInfo (SpellEffIndex) const
 
WorldLocation constGetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo constGetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo constGetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Validate (SpellInfo const *)
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< EffectHandlerOnEffectSuccessfulDispel
 
HookList< HitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList
< ObjectAreaTargetSelectHandler
OnObjectAreaTargetSelect
 
HookList
< ObjectTargetSelectHandler
OnObjectTargetSelect
 
HookList
< DestinationTargetSelectHandler
OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

void spell_q11010_q11102_q11023_choose_loc::spell_q11010_q11102_q11023_choose_loc_SpellScript::HandleDummy ( SpellEffIndex  )
inlineprivate
1535  {
1536  Unit* caster = GetCaster();
1537  // Check for player that is in 65 y range
1538  std::list<Player*> playerList;
1539  Trinity::AnyPlayerInObjectRangeCheck checker(caster, 65.0f);
1540  Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(caster, playerList, checker);
1541  caster->VisitNearbyWorldObject(65.0f, searcher);
1542  for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
1543  // Check if found player target is on fly mount or using flying form
1544  if ((*itr)->HasAuraType(SPELL_AURA_FLY) || (*itr)->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED))
1545  // Summom Fel Cannon (bunny version) at found player
1546  caster->SummonCreature(NPC_FEL_CANNON2, (*itr)->GetPositionX(), (*itr)->GetPositionY(), (*itr)->GetPositionZ());
1547  }
Definition: GridNotifiers.h:1188
void VisitNearbyWorldObject(float const &radius, NOTIFIER &notifier) const
Definition: Object.h:589
Definition: SpellAuraDefines.h:261
Definition: GridNotifiers.h:510
Definition: spell_quest.cpp:1433
Unit * GetCaster()
Definition: SpellScript.cpp:394
Definition: SpellAuraDefines.h:267
Definition: Unit.h:1305
TempSummon * SummonCreature(uint32 id, Position const &pos, TempSummonType spwtype=TEMPSUMMON_MANUAL_DESPAWN, uint32 despwtime=0, uint32 vehId=0) const
Definition: Object.cpp:2346

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spell_q11010_q11102_q11023_choose_loc::spell_q11010_q11102_q11023_choose_loc_SpellScript::PrepareSpellScript ( spell_q11010_q11102_q11023_choose_loc_SpellScript  )
private
void spell_q11010_q11102_q11023_choose_loc::spell_q11010_q11102_q11023_choose_loc_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

1550  {
1552  }
Definition: SharedDefines.h:28
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:294
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
Definition: SharedDefines.h:1013

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The documentation for this class was generated from the following file: