#include <NPCPackets.h>
WorldPackets::NPC::GossipPOI::GossipPOI |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1058
Implements WorldPackets::Packet.
std::string Name
Definition: NPCPackets.h:197
uint32 Flags
Definition: NPCPackets.h:193
WorldPacket _worldPacket
Definition: Packet.h:43
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
int32 Icon
Definition: NPCPackets.h:195
int32 Importance
Definition: NPCPackets.h:196
Pos
Definition: boss_gothik.cpp:115
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198
uint32 WorldPackets::NPC::GossipPOI::Flags = 0 |
int32 WorldPackets::NPC::GossipPOI::Icon = 0 |
int32 WorldPackets::NPC::GossipPOI::Importance = 0 |
std::string WorldPackets::NPC::GossipPOI::Name |
The documentation for this class was generated from the following files: