spell_the_lich_king_necrotic_plague_jump::spell_the_lich_king_necrotic_plague_SpellScript::spell_the_lich_king_necrotic_plague_SpellScript |
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bool _hadAura
Definition: boss_the_lich_king.cpp:2118
void spell_the_lich_king_necrotic_plague_jump::spell_the_lich_king_necrotic_plague_SpellScript::AddMissingStack |
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Definition: SharedDefines.h:29
Aura * GetHitAura()
Definition: SpellScript.cpp:547
bool _hadAura
Definition: boss_the_lich_king.cpp:2118
bool ModStackAmount(int32 num, AuraRemoveMode removeMode=AURA_REMOVE_BY_DEFAULT)
Definition: SpellAuras.cpp:956
SpellValue const * GetSpellValue()
Definition: SpellScript.cpp:654
void spell_the_lich_king_necrotic_plague_jump::spell_the_lich_king_necrotic_plague_SpellScript::CheckAura |
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bool _hadAura
Definition: boss_the_lich_king.cpp:2118
SpellInfo const * GetSpellInfo()
Definition: SpellScript.cpp:404
Unit * GetHitUnit()
Definition: SpellScript.cpp:441
void spell_the_lich_king_necrotic_plague_jump::spell_the_lich_king_necrotic_plague_SpellScript::Register |
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Implements _SpellScript.
void CheckAura()
Definition: boss_the_lich_king.cpp:2100
HookList< HitHandler > OnHit
Definition: SpellScript.h:302
#define SpellHitFn(F)
Definition: SpellScript.h:306
HookList< HitHandler > BeforeHit
Definition: SpellScript.h:300
void AddMissingStack()
Definition: boss_the_lich_king.cpp:2106
void spell_the_lich_king_necrotic_plague_jump::spell_the_lich_king_necrotic_plague_SpellScript::SelectTarget |
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2094 if (targets.size() < 2)
Unit * GetCaster()
Definition: SpellScript.cpp:394
bool spell_the_lich_king_necrotic_plague_jump::spell_the_lich_king_necrotic_plague_SpellScript::_hadAura |
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The documentation for this class was generated from the following file: