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spell_xt002_heart_overload_periodic::spell_xt002_heart_overload_periodic_SpellScript Class Reference

Private Member Functions

 PrepareSpellScript (spell_xt002_heart_overload_periodic_SpellScript)
 
bool Validate (SpellInfo const *) override
 
void HandleScript (SpellEffIndex)
 
void Register () override
 

Additional Inherited Members

- Public Member Functions inherited from SpellScript
bool _Validate (SpellInfo const *entry) override
 
bool _Load (Spell *spell)
 
void _InitHit ()
 
bool _IsEffectPrevented (SpellEffIndex effIndex)
 
bool _IsDefaultEffectPrevented (SpellEffIndex effIndex)
 
void _PrepareScriptCall (SpellScriptHookType hookType)
 
void _FinishScriptCall ()
 
bool IsInCheckCastHook () const
 
bool IsInTargetHook () const
 
bool IsInHitPhase () const
 
bool IsInEffectHook () const
 
UnitGetCaster ()
 
UnitGetOriginalCaster ()
 
SpellInfo constGetSpellInfo ()
 
SpellValue constGetSpellValue ()
 
SpellEffectInfo constGetEffectInfo (SpellEffIndex) const
 
WorldLocation constGetExplTargetDest ()
 
void SetExplTargetDest (WorldLocation &loc)
 
WorldObjectGetExplTargetWorldObject ()
 
UnitGetExplTargetUnit ()
 
GameObjectGetExplTargetGObj ()
 
ItemGetExplTargetItem ()
 
UnitGetHitUnit ()
 
CreatureGetHitCreature ()
 
PlayerGetHitPlayer ()
 
ItemGetHitItem ()
 
GameObjectGetHitGObj ()
 
WorldLocationGetHitDest ()
 
int32 GetHitDamage ()
 
void SetHitDamage (int32 damage)
 
void PreventHitDamage ()
 
int32 GetHitHeal ()
 
void SetHitHeal (int32 heal)
 
void PreventHitHeal ()
 
SpellGetSpell ()
 
AuraGetHitAura ()
 
void PreventHitAura ()
 
void PreventHitEffect (SpellEffIndex effIndex)
 
void PreventHitDefaultEffect (SpellEffIndex effIndex)
 
SpellEffectInfo constGetEffectInfo () const
 
int32 GetEffectValue () const
 
void SetEffectValue (int32 value)
 
ItemGetCastItem ()
 
void CreateItem (uint32 effIndex, uint32 itemId)
 
SpellInfo constGetTriggeringSpell ()
 
void FinishCast (SpellCastResult result)
 
void SetCustomCastResultMessage (SpellCustomErrors result)
 
- Public Member Functions inherited from _SpellScript
 _SpellScript ()
 
virtual ~_SpellScript ()
 
virtual void _Register ()
 
virtual void _Unload ()
 
virtual void _Init (std::string const *scriptname, uint32 spellId)
 
std::string const_GetScriptName () const
 
virtual bool Load ()
 
virtual void Unload ()
 
- Public Attributes inherited from SpellScript
HookList< CastHandlerBeforeCast
 
HookList< CastHandlerOnCast
 
HookList< CastHandlerAfterCast
 
HookList< CheckCastHandlerOnCheckCast
 
HookList< EffectHandlerOnEffectLaunch
 
HookList< EffectHandlerOnEffectLaunchTarget
 
HookList< EffectHandlerOnEffectHit
 
HookList< EffectHandlerOnEffectHitTarget
 
HookList< EffectHandlerOnEffectSuccessfulDispel
 
HookList< HitHandlerBeforeHit
 
HookList< HitHandlerOnHit
 
HookList< HitHandlerAfterHit
 
HookList
< ObjectAreaTargetSelectHandler
OnObjectAreaTargetSelect
 
HookList
< ObjectTargetSelectHandler
OnObjectTargetSelect
 
HookList
< DestinationTargetSelectHandler
OnDestinationTargetSelect
 
- Protected Attributes inherited from _SpellScript
uint8 m_currentScriptState
 
std::string constm_scriptName
 
uint32 m_scriptSpellId
 

Member Function Documentation

void spell_xt002_heart_overload_periodic::spell_xt002_heart_overload_periodic_SpellScript::HandleScript ( SpellEffIndex  )
inlineprivate
937  {
938  if (Unit* caster = GetCaster())
939  {
940  if (InstanceScript* instance = caster->GetInstanceScript())
941  {
942  if (Unit* toyPile = ObjectAccessor::GetUnit(*caster, instance->GetGuidData(DATA_TOY_PILE_0 + urand(0, 3))))
943  {
944  caster->CastSpell(toyPile, SPELL_ENERGY_ORB, true);
945 
946  // This should probably be incorporated in a dummy effect handler, but I've had trouble getting the correct target
947  // Weighed randomization (approximation)
950 
951  for (uint8 i = 0; i < 5; ++i)
952  {
953  uint8 a = urand(0, 4);
954  uint32 spellId = spells[a];
955  toyPile->CastSpell(toyPile, spellId, true, NULL, NULL, instance->GetGuidData(BOSS_XT002));
956  }
957  }
958  }
959 
960  if (Creature* base = caster->GetVehicleCreatureBase())
961  base->AI()->Talk(SAY_SUMMON);
962  }
963  }
Definition: boss_xt002.cpp:54
Definition: boss_xt002.cpp:162
TC_GAME_API Unit * GetUnit(WorldObject const &, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:163
Definition: boss_xt002.cpp:51
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: Creature.h:467
Definition: ulduar.h:35
uint32 urand(uint32 min, uint32 max)
Definition: Random.cpp:45
uint32_t uint32
Definition: Define.h:150
Unit * GetCaster()
Definition: SpellScript.cpp:394
Definition: boss_xt002.cpp:49
Creature * GetVehicleCreatureBase() const
Definition: Unit.cpp:14346
Definition: InstanceScript.h:141
uint8_t uint8
Definition: Define.h:152
Definition: boss_xt002.cpp:50
Definition: ulduar.h:357
Definition: Unit.h:1305

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spell_xt002_heart_overload_periodic::spell_xt002_heart_overload_periodic_SpellScript::PrepareSpellScript ( spell_xt002_heart_overload_periodic_SpellScript  )
private
void spell_xt002_heart_overload_periodic::spell_xt002_heart_overload_periodic_SpellScript::Register ( )
inlineoverrideprivatevirtual

Implements _SpellScript.

966  {
968  }
Definition: SharedDefines.h:28
HookList< EffectHandler > OnEffectHit
Definition: SpellScript.h:294
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
Definition: SharedDefines.h:1013

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bool spell_xt002_heart_overload_periodic::spell_xt002_heart_overload_periodic_SpellScript::Validate ( SpellInfo const )
inlineoverrideprivatevirtual

Reimplemented from _SpellScript.

920  {
921  if (!sSpellMgr->GetSpellInfo(SPELL_ENERGY_ORB))
922  return false;
923 
924  if (!sSpellMgr->GetSpellInfo(SPELL_RECHARGE_BOOMBOT))
925  return false;
926 
927  if (!sSpellMgr->GetSpellInfo(SPELL_RECHARGE_PUMMELER))
928  return false;
929 
930  if (!sSpellMgr->GetSpellInfo(SPELL_RECHARGE_SCRAPBOT))
931  return false;
932 
933  return true;
934  }
Definition: boss_xt002.cpp:54
Definition: boss_xt002.cpp:51
#define sSpellMgr
Definition: SpellMgr.h:756
Definition: boss_xt002.cpp:49
Definition: boss_xt002.cpp:50

The documentation for this class was generated from the following file: