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BattlegroundRL.h File Reference
#include "Arena.h"
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Classes

class  BattlegroundRL
 

Enumerations

enum  BattlegroundRLObjectTypes {
  BG_RL_OBJECT_DOOR_1 = 0, BG_RL_OBJECT_DOOR_2 = 1, BG_RL_OBJECT_BUFF_1 = 2, BG_RL_OBJECT_BUFF_2 = 3,
  BG_RL_OBJECT_MAX = 4
}
 
enum  BattlegroundRLGameObjects { BG_RL_OBJECT_TYPE_DOOR_1 = 185918, BG_RL_OBJECT_TYPE_DOOR_2 = 185917, BG_RL_OBJECT_TYPE_BUFF_1 = 184663, BG_RL_OBJECT_TYPE_BUFF_2 = 184664 }
 

Enumeration Type Documentation

Enumerator
BG_RL_OBJECT_TYPE_DOOR_1 
BG_RL_OBJECT_TYPE_DOOR_2 
BG_RL_OBJECT_TYPE_BUFF_1 
BG_RL_OBJECT_TYPE_BUFF_2 
33 {
34  BG_RL_OBJECT_TYPE_DOOR_1 = 185918,
35  BG_RL_OBJECT_TYPE_DOOR_2 = 185917,
36  BG_RL_OBJECT_TYPE_BUFF_1 = 184663,
38 };
Definition: BattlegroundRL.h:36
Definition: BattlegroundRL.h:34
Definition: BattlegroundRL.h:37
Definition: BattlegroundRL.h:35
Enumerator
BG_RL_OBJECT_DOOR_1 
BG_RL_OBJECT_DOOR_2 
BG_RL_OBJECT_BUFF_1 
BG_RL_OBJECT_BUFF_2 
BG_RL_OBJECT_MAX 
24 {
30 };
Definition: BattlegroundRL.h:25
Definition: BattlegroundRL.h:29
Definition: BattlegroundRL.h:27
Definition: BattlegroundRL.h:26
Definition: BattlegroundRL.h:28