bool spell_pri_vampiric_touch::spell_pri_vampiric_touch_AuraScript::CheckProc |
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ProcEventInfo & |
eventInfo | ) |
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inlineprivate |
Unit * GetProcTarget() const
Definition: Unit.h:993
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
void spell_pri_vampiric_touch::spell_pri_vampiric_touch_AuraScript::HandleDispel |
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DispelInfo * |
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inlineprivate |
1214 int32 damage = aurEff->GetAmount() * 8;
Definition: SpellAuraEffects.h:30
Definition: SharedDefines.h:29
Unit * GetUnitOwner() const
Definition: SpellScript.cpp:1016
AuraEffect * GetEffect(uint8 effIndex) const
Definition: SpellScript.cpp:1141
arena_t NULL
Definition: jemalloc_internal.h:624
Definition: spell_priest.cpp:64
int32_t int32
Definition: Define.h:146
Unit * GetCaster() const
Definition: SpellScript.cpp:1006
void spell_pri_vampiric_touch::spell_pri_vampiric_touch_AuraScript::HandleEffectProc |
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AuraEffect const * |
aurEff, |
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ProcEventInfo & |
eventInfo |
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) |
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inlineprivate |
Definition: spell_priest.cpp:76
arena_t NULL
Definition: jemalloc_internal.h:624
Unit * GetProcTarget() const
Definition: Unit.h:993
void CastSpell(SpellCastTargets const &targets, SpellInfo const *spellInfo, CustomSpellValues const *value, TriggerCastFlags triggerFlags=TRIGGERED_NONE, Item *castItem=NULL, AuraEffect const *triggeredByAura=NULL, ObjectGuid originalCaster=ObjectGuid::Empty)
Definition: Unit.cpp:869
void spell_pri_vampiric_touch::spell_pri_vampiric_touch_AuraScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
void HandleEffectProc(AuraEffect const *aurEff, ProcEventInfo &eventInfo)
Definition: spell_priest.cpp:1225
HookList< AuraDispelHandler > AfterDispel
Definition: SpellScript.h:681
#define AuraDispelFn(F)
Definition: SpellScript.h:682
HookList< CheckProcHandler > DoCheckProc
Definition: SpellScript.h:767
void HandleDispel(DispelInfo *)
Definition: spell_priest.cpp:1208
#define AuraEffectProcFn(F, I, N)
Definition: SpellScript.h:792
bool CheckProc(ProcEventInfo &eventInfo)
Definition: spell_priest.cpp:1220
Definition: SpellAuraDefines.h:64
HookList< EffectProcHandler > OnEffectProc
Definition: SpellScript.h:787
#define AuraCheckProcFn(F)
Definition: SpellScript.h:768
Definition: SharedDefines.h:30
bool spell_pri_vampiric_touch::spell_pri_vampiric_touch_AuraScript::Validate |
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SpellInfo const * |
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition: spell_priest.cpp:76
Definition: spell_priest.cpp:64
#define sSpellMgr
Definition: SpellMgr.h:756
The documentation for this class was generated from the following file: