void spell_anhuur_activate_beacons::spell_anhuur_activate_beacons_SpellScript::Activate |
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SpellEffIndex |
index | ) |
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inlineprivate |
void PreventHitDefaultEffect(SpellEffIndex effIndex)
Definition: SpellScript.cpp:583
Definition: SharedDefines.h:2125
GameObject * GetHitGObj()
Definition: SpellScript.cpp:487
Definition: UpdateFields.h:319
void RemoveFlag(uint16 index, uint32 oldFlag)
Definition: Object.cpp:1214
void spell_anhuur_activate_beacons::spell_anhuur_activate_beacons_SpellScript::Register |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition: SharedDefines.h:1096
Definition: SharedDefines.h:28
#define SpellEffectFn(F, I, N)
Definition: SpellScript.h:297
HookList< EffectHandler > OnEffectHitTarget
Definition: SpellScript.h:295
void Activate(SpellEffIndex index)
Definition: boss_temple_guardian_anhuur.cpp:359
The documentation for this class was generated from the following file: