18 #ifndef __BATTLEGROUNDTP_H
19 #define __BATTLEGROUNDTP_H
BattlegroundTPScore(ObjectGuid playerGuid, uint32 team)
Definition: BattlegroundTP.h:27
Definition: BattlegroundScore.h:35
uint32 GetAttr2() const finaloverride
Definition: BattlegroundTP.h:52
uint32 GetAttr1() const finaloverride
Definition: BattlegroundTP.h:51
virtual void UpdateScore(uint32 type, uint32 value)
Definition: BattlegroundScore.h:65
BattlegroundTP()
Definition: BattlegroundTP.cpp:20
Definition: BattlegroundTP.h:24
Definition: BattlegroundScore.h:54
Definition: BattlegroundScore.h:36
~BattlegroundTP()
Definition: BattlegroundTP.cpp:24
void BuildObjectivesBlock(std::vector< int32 > &stats) override
Definition: BattlegroundTP.h:45
void UpdateScore(uint32 type, uint32 value) override
Definition: BattlegroundTP.h:29
uint32_t uint32
Definition: Define.h:150
uint32 FlagCaptures
Definition: BattlegroundTP.h:54
Definition: BattlegroundTP.h:58
Definition: Battleground.h:235
uint32 FlagReturns
Definition: BattlegroundTP.h:55
const FieldDescriptor value
Definition: descriptor.h:1522
Definition: ObjectGuid.h:189
#define const
Definition: zconf.h:217