#include <BattlegroundTP.h>
BattlegroundScore(ObjectGuid playerGuid, uint32 team)
Definition: BattlegroundScore.h:60
uint32 FlagCaptures
Definition: BattlegroundTP.h:54
uint32 FlagReturns
Definition: BattlegroundTP.h:55
void BattlegroundTPScore::BuildObjectivesBlock |
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std::vector< int32 > & |
stats | ) |
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inlineoverrideprotectedvirtual |
Implements BattlegroundScore.
uint32 FlagCaptures
Definition: BattlegroundTP.h:54
uint32 FlagReturns
Definition: BattlegroundTP.h:55
uint32 BattlegroundTPScore::GetAttr1 |
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const |
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inlinefinaloverrideprotectedvirtual |
Reimplemented from BattlegroundScore.
uint32 FlagCaptures
Definition: BattlegroundTP.h:54
uint32 BattlegroundTPScore::GetAttr2 |
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const |
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inlinefinaloverrideprotectedvirtual |
Reimplemented from BattlegroundScore.
uint32 FlagReturns
Definition: BattlegroundTP.h:55
void BattlegroundTPScore::UpdateScore |
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uint32 |
type, |
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uint32 |
value |
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) |
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inlineoverrideprotectedvirtual |
Reimplemented from BattlegroundScore.
Definition: BattlegroundScore.h:35
virtual void UpdateScore(uint32 type, uint32 value)
Definition: BattlegroundScore.h:65
Definition: BattlegroundScore.h:36
uint32 FlagCaptures
Definition: BattlegroundTP.h:54
uint32 FlagReturns
Definition: BattlegroundTP.h:55
const FieldDescriptor value
Definition: descriptor.h:1522
uint32 BattlegroundTPScore::FlagCaptures |
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protected |
uint32 BattlegroundTPScore::FlagReturns |
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protected |
The documentation for this class was generated from the following file: