#include <AchievementPackets.h>
WorldPackets::Achievement::ServerFirstAchievement::ServerFirstAchievement |
( |
| ) |
|
|
inline |
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1488
WorldPacket const * WorldPackets::Achievement::ServerFirstAchievement::Write |
( |
| ) |
|
|
overridevirtual |
Implements WorldPackets::Packet.
ObjectGuid PlayerGUID
Definition: AchievementPackets.h:135
std::string Name
Definition: AchievementPackets.h:136
bool GuildAchievement
Definition: AchievementPackets.h:138
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
void WriteString(std::string const &str)
Definition: ByteBuffer.h:540
uint32 AchievementID
Definition: AchievementPackets.h:137
void WriteBits(T value, int32 bits)
Definition: ByteBuffer.h:198
uint32 WorldPackets::Achievement::ServerFirstAchievement::AchievementID = 0 |
bool WorldPackets::Achievement::ServerFirstAchievement::GuildAchievement = false |
std::string WorldPackets::Achievement::ServerFirstAchievement::Name |
ObjectGuid WorldPackets::Achievement::ServerFirstAchievement::PlayerGUID |
The documentation for this class was generated from the following files: