2912 spawner->RemoveAllAuras();
2914 std::list<Creature*> spirits;
2916 for (std::list<Creature*>::iterator itr = spirits.begin(); itr != spirits.end(); ++itr)
2918 (*itr)->m_Events.KillAllEvents(
true);
2920 (*itr)->AI()->EnterEvadeMode();
Definition: boss_the_lich_king.cpp:330
Definition: icecrown_citadel.h:87
Definition: Creature.h:467
Definition: icecrown_citadel.h:314
void GetCreatureListWithEntryInGrid(std::list< Creature * > &lList, uint32 uiEntry, float fMaxSearchRange) const
Definition: Object.cpp:2483
virtual ObjectGuid GetGuidData(uint32 type) const override
Definition: InstanceScript.cpp:93
Definition: icecrown_citadel.h:317
InstanceScript * _instance
Definition: boss_the_lich_king.cpp:2936
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174
Unit * GetCaster()
Definition: SpellScript.cpp:394