#include <BattlegroundEY.h>
BattlegroundScore(ObjectGuid playerGuid, uint32 team)
Definition: BattlegroundScore.h:60
uint32 FlagCaptures
Definition: BattlegroundEY.h:353
void BattlegroundEYScore::BuildObjectivesBlock |
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std::vector< int32 > & |
stats | ) |
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inlineoverrideprotectedvirtual |
uint32 BattlegroundEYScore::GetAttr1 |
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const |
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inlinefinaloverrideprotectedvirtual |
Reimplemented from BattlegroundScore.
uint32 FlagCaptures
Definition: BattlegroundEY.h:353
void BattlegroundEYScore::UpdateScore |
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uint32 |
type, |
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uint32 |
value |
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) |
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inlineoverrideprotectedvirtual |
Reimplemented from BattlegroundScore.
Definition: BattlegroundScore.h:35
virtual void UpdateScore(uint32 type, uint32 value)
Definition: BattlegroundScore.h:65
const FieldDescriptor value
Definition: descriptor.h:1522
uint32 FlagCaptures
Definition: BattlegroundEY.h:353
uint32 BattlegroundEYScore::FlagCaptures |
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protected |
The documentation for this struct was generated from the following file: