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BattlegroundEYScore Struct Referencefinal

#include <BattlegroundEY.h>

Protected Member Functions

 BattlegroundEYScore (ObjectGuid playerGuid, uint32 team)
 
void UpdateScore (uint32 type, uint32 value) override
 
void BuildObjectivesBlock (std::vector< int32 > &stats) override
 
uint32 GetAttr1 () const finaloverride
 
- Protected Member Functions inherited from BattlegroundScore
 BattlegroundScore (ObjectGuid playerGuid, uint32 team)
 
virtual ~BattlegroundScore ()
 
virtual std::string ToString () const
 
uint32 GetKillingBlows () const
 
uint32 GetDeaths () const
 
uint32 GetHonorableKills () const
 
uint32 GetBonusHonor () const
 
uint32 GetDamageDone () const
 
uint32 GetHealingDone () const
 
virtual uint32 GetAttr2 () const
 
virtual uint32 GetAttr3 () const
 
virtual uint32 GetAttr4 () const
 
virtual uint32 GetAttr5 () const
 

Protected Attributes

uint32 FlagCaptures
 
- Protected Attributes inherited from BattlegroundScore
ObjectGuid PlayerGuid
 
uint8 TeamId
 
uint32 KillingBlows
 
uint32 Deaths
 
uint32 HonorableKills
 
uint32 BonusHonor
 
uint32 DamageDone
 
uint32 HealingDone
 

Friends

class BattlegroundEY
 

Constructor & Destructor Documentation

BattlegroundEYScore::BattlegroundEYScore ( ObjectGuid  playerGuid,
uint32  team 
)
inlineprotected
331 : BattlegroundScore(playerGuid, team), FlagCaptures(0) { }
BattlegroundScore(ObjectGuid playerGuid, uint32 team)
Definition: BattlegroundScore.h:60
uint32 FlagCaptures
Definition: BattlegroundEY.h:353

Member Function Documentation

void BattlegroundEYScore::BuildObjectivesBlock ( std::vector< int32 > &  stats)
inlineoverrideprotectedvirtual

Implements BattlegroundScore.

347  {
348  stats.push_back(FlagCaptures);
349  }
uint32 FlagCaptures
Definition: BattlegroundEY.h:353
uint32 BattlegroundEYScore::GetAttr1 ( ) const
inlinefinaloverrideprotectedvirtual

Reimplemented from BattlegroundScore.

351 { return FlagCaptures; }
uint32 FlagCaptures
Definition: BattlegroundEY.h:353
void BattlegroundEYScore::UpdateScore ( uint32  type,
uint32  value 
)
inlineoverrideprotectedvirtual

Reimplemented from BattlegroundScore.

334  {
335  switch (type)
336  {
337  case SCORE_FLAG_CAPTURES: // Flags captured
338  FlagCaptures += value;
339  break;
340  default:
342  break;
343  }
344  }
Definition: BattlegroundScore.h:35
virtual void UpdateScore(uint32 type, uint32 value)
Definition: BattlegroundScore.h:65
const FieldDescriptor value
Definition: descriptor.h:1522
uint32 FlagCaptures
Definition: BattlegroundEY.h:353

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Friends And Related Function Documentation

friend class BattlegroundEY
friend

Member Data Documentation

uint32 BattlegroundEYScore::FlagCaptures
protected

The documentation for this struct was generated from the following file: