#include <ScenePackets.h>
WorldPackets::Scenes::ScenePlaybackComplete::ScenePlaybackComplete |
( |
WorldPacket && |
packet | ) |
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inline |
Definition: Opcodes.h:592
ClientPacket(WorldPacket &&packet)
Definition: Packet.h:62
void WorldPackets::Scenes::ScenePlaybackComplete::Read |
( |
| ) |
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overridevirtual |
Implements WorldPackets::Packet.
WorldPacket _worldPacket
Definition: Packet.h:43
uint32 SceneInstanceID
Definition: ScenePackets.h:61
uint32 WorldPackets::Scenes::ScenePlaybackComplete::SceneInstanceID = 0 |
The documentation for this class was generated from the following files: