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go_harpoon_launcher Class Reference

Public Member Functions

 go_harpoon_launcher ()
 
bool OnGossipHello (Player *player, GameObject *go) override
 
- Public Member Functions inherited from GameObjectScript
virtual bool OnDummyEffect (Unit *, uint32, SpellEffIndex, GameObject *)
 
virtual bool OnGossipSelect (Player *, GameObject *, uint32, uint32)
 
virtual bool OnGossipSelectCode (Player *, GameObject *, uint32, uint32, const char *)
 
virtual bool OnQuestAccept (Player *, GameObject *, Quest const *)
 
virtual bool OnQuestReward (Player *, GameObject *, Quest const *, uint32)
 
virtual uint32 GetDialogStatus (Player *, GameObject *)
 
virtual void OnDestroyed (GameObject *, Player *)
 
virtual void OnDamaged (GameObject *, Player *)
 
virtual void OnLootStateChanged (GameObject *, uint32, Unit *)
 
virtual void OnGameObjectStateChanged (GameObject *, uint32)
 
virtual GameObjectAIGetAI (GameObject *) const
 
- Public Member Functions inherited from ScriptObject
const std::string & GetName () const
 
- Public Member Functions inherited from UpdatableScript< GameObject >
virtual void OnUpdate (GameObject *, uint32)
 

Additional Inherited Members

- Protected Member Functions inherited from GameObjectScript
 GameObjectScript (const char *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (const char *name)
 
virtual ~ScriptObject ()
 
- Protected Member Functions inherited from UpdatableScript< GameObject >
 UpdatableScript ()
 
virtual ~UpdatableScript ()
 

Constructor & Destructor Documentation

go_harpoon_launcher::go_harpoon_launcher ( )
inline
468 : GameObjectScript("go_harpoon_launcher") { }
GameObjectScript(const char *name)
Definition: ScriptMgr.cpp:1592

Member Function Documentation

bool go_harpoon_launcher::OnGossipHello ( Player player,
GameObject go 
)
inlineoverridevirtual

Reimplemented from GameObjectScript.

471  {
472  InstanceScript* instance = go->GetInstanceScript();
473  if (!instance)
474  return false;
475 
477  player->CastSpell(pSkadi, SPELL_RAPID_FIRE, true);
478 
479  return false;
480  }
InstanceScript * GetInstanceScript()
Definition: Object.cpp:1540
Definition: utgarde_pinnacle.h:31
Definition: Creature.h:467
virtual ObjectGuid GetGuidData(uint32 type) const override
Definition: InstanceScript.cpp:93
Definition: boss_skadi.cpp:138
TC_GAME_API Creature * GetCreature(WorldObject const &u, ObjectGuid const &guid)
Definition: ObjectAccessor.cpp:174
Definition: InstanceScript.h:141

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The documentation for this class was generated from the following file: