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WorldPackets::Reputation::SetFactionStanding Class Referencefinal

#include <ReputationPackets.h>

Public Member Functions

 SetFactionStanding ()
 
WorldPacket constWrite () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () overridefinal
 
void Clear ()
 
WorldPacket && Move ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packetoperator= (Packet const &right)=delete
 
WorldPacket constGetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

float ReferAFriendBonus = 0.0f
 
float BonusFromAchievementSystem = 0.0f
 
std::vector< FactionStandingDataFaction
 
bool ShowVisual = false
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Constructor & Destructor Documentation

WorldPackets::Reputation::SetFactionStanding::SetFactionStanding ( )
inline
ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:1501

Member Function Documentation

WorldPacket const * WorldPackets::Reputation::SetFactionStanding::Write ( )
overridevirtual

Implements WorldPackets::Packet.

62 {
65  _worldPacket << uint32(Faction.size());
66  for (FactionStandingData const& factionStanding : Faction)
67  _worldPacket << factionStanding;
68 
71 
72  return &_worldPacket;
73 }
float ReferAFriendBonus
Definition: ReputationPackets.h:89
Faction
Definition: boss_zum_rah.cpp:50
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
bool ShowVisual
Definition: ReputationPackets.h:92
float BonusFromAchievementSystem
Definition: ReputationPackets.h:90
uint32_t uint32
Definition: g3dmath.h:168

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Member Data Documentation

float WorldPackets::Reputation::SetFactionStanding::BonusFromAchievementSystem = 0.0f
std::vector<FactionStandingData> WorldPackets::Reputation::SetFactionStanding::Faction
float WorldPackets::Reputation::SetFactionStanding::ReferAFriendBonus = 0.0f
bool WorldPackets::Reputation::SetFactionStanding::ShowVisual = false

The documentation for this class was generated from the following files: