#include <BattlefieldPackets.h>
WorldPackets::Battlefield::BFMgrEntryInvite::BFMgrEntryInvite |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:826
Implements WorldPackets::Packet.
uint64_t uint64
Definition: g3dmath.h:170
WorldPacket _worldPacket
Definition: Packet.h:43
time_t ExpireTime
Definition: BattlefieldPackets.h:37
uint32_t uint32
Definition: g3dmath.h:168
int32 AreaID
Definition: BattlefieldPackets.h:36
uint64 QueueID
Definition: BattlefieldPackets.h:35
int32 WorldPackets::Battlefield::BFMgrEntryInvite::AreaID = 0 |
time_t WorldPackets::Battlefield::BFMgrEntryInvite::ExpireTime = time_t(0) |
uint64 WorldPackets::Battlefield::BFMgrEntryInvite::QueueID = 0 |
The documentation for this class was generated from the following files: