#include <BattlePetPackets.h>
WorldPackets::BattlePet::BattlePetUpdates::BattlePetUpdates |
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ServerPacket(OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
Definition: Packet.h:49
Definition: Opcodes.h:820
Implements WorldPackets::Packet.
86 for (
auto const& pet :
Pets)
bool PetAdded
Definition: BattlePetPackets.h:93
void FlushBits()
Definition: ByteBuffer.h:150
WorldPacket _worldPacket
Definition: Packet.h:43
bool WriteBit(uint32 bit)
Definition: ByteBuffer.h:170
std::vector< BattlePet > Pets
Definition: BattlePetPackets.h:92
uint32_t uint32
Definition: g3dmath.h:168
bool WorldPackets::BattlePet::BattlePetUpdates::PetAdded = false |
std::vector<BattlePet> WorldPackets::BattlePet::BattlePetUpdates::Pets |
The documentation for this class was generated from the following files: