TrinityCore
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#include "LFG.h"
Go to the source code of this file.
Classes | |
struct | lfg::LfgCompatibilityData |
struct | lfg::LfgQueueData |
Stores player or group queue info. More... | |
struct | lfg::LfgWaitTime |
class | lfg::LFGQueue |
Namespaces | |
lfg | |
Typedefs | |
typedef std::map< uint32, LfgWaitTime > | lfg::LfgWaitTimesContainer |
typedef std::map< std::string, LfgCompatibilityData > | lfg::LfgCompatibleContainer |
typedef std::map< ObjectGuid, LfgQueueData > | lfg::LfgQueueDataContainer |