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TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellScript.h"
#include "black_temple.h"
Enumerations | |
enum | Bloodboil { SAY_AGGRO = 0, SAY_SLAY = 1, SAY_SPECIAL = 2, SAY_ENRAGE = 3, SAY_DEATH = 4, SPELL_ACID_GEYSER = 40630, SPELL_ACIDIC_WOUND = 40481, SPELL_ARCING_SMASH = 40599, SPELL_BLOODBOIL = 42005, SPELL_FEL_ACID = 40508, SPELL_FEL_RAGE_SELF = 40594, SPELL_FEL_RAGE_TARGET = 40604, SPELL_FEL_RAGE_2 = 40616, SPELL_FEL_RAGE_3 = 41625, SPELL_BEWILDERING_STRIKE = 40491, SPELL_EJECT1 = 40486, SPELL_EJECT2 = 40597, SPELL_TAUNT_GURTOGG = 40603, SPELL_INSIGNIFIGANCE = 40618, SPELL_BERSERK = 45078 } |
Functions | |
void | AddSC_boss_gurtogg_bloodboil () |
enum Bloodboil |
void AddSC_boss_gurtogg_bloodboil | ( | ) |