1 #ifndef G3D_serialize_h
2 #define G3D_serialize_h
64 for (
int i = 0; i < array.
size(); ++i) {
73 for (
int i = 0; i < array.
size(); ++i) {
80 #endif //G3D_serialize_h
void writeInt32(int32 i)
Definition: BinaryOutput.h:301
void resize(size_t n, bool shrinkIfNecessary=true)
Definition: Array.h:490
void writeString32(const char *s)
Definition: BinaryOutput.cpp:463
double float64
Definition: g3dmath.h:173
void deserialize(std::string &s, BinaryInput &b)
Definition: serialize.h:16
void writeFloat64(float64 f)
Definition: BinaryOutput.h:322
void serialize(const std::string &s, BinaryOutput &b)
Definition: serialize.h:12
float float32
Definition: g3dmath.h:172
int size() const
Definition: Array.h:430
Definition: BinaryOutput.h:52
int32_t int32
Definition: g3dmath.h:167
void writeFloat32(float32 f)
Definition: BinaryOutput.h:312
void writeUInt32(uint32 u)
Definition: BinaryOutput.cpp:395
uint32_t uint32
Definition: g3dmath.h:168
void writeBool8(bool b)
Definition: BinaryOutput.h:279