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TrinityCore
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#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "serpent_shrine.h"
#include "Player.h"
Enumerations | |
enum | LeotherasTheBlind { SPELL_WHIRLWIND = 37640, SPELL_CHAOS_BLAST = 37674, SPELL_BERSERK = 26662, SPELL_INSIDIOUS_WHISPER = 37676, SPELL_DUAL_WIELD = 42459, BANISH_BEAM = 38909, AURA_BANISH = 37833, SPELL_EARTHSHOCK = 39076, SPELL_MINDBLAST = 37531, INNER_DEMON_ID = 21857, AURA_DEMONIC_ALIGNMENT = 37713, SPELL_SHADOWBOLT = 39309, SPELL_SOUL_LINK = 38007, SPELL_CONSUMING_MADNESS = 37749, MODEL_DEMON = 20125, MODEL_NIGHTELF = 20514, DEMON_FORM = 21875, NPC_SPELLBINDER = 21806, INNER_DEMON_VICTIM = 1, SAY_AGGRO = 0, SAY_SWITCH_TO_DEMON = 1, SAY_INNER_DEMONS = 2, SAY_DEMON_SLAY = 3, SAY_NIGHTELF_SLAY = 4, SAY_FINAL_FORM = 5, SAY_FREE = 6, SAY_DEATH = 7 } |
Functions | |
void | AddSC_boss_leotheras_the_blind () |
enum LeotherasTheBlind |
void AddSC_boss_leotheras_the_blind | ( | ) |