editor_action * perform(map_context &mc) const
Perform the action, returning an undo action that, when performed, shall reverse any effects of this ...
editor_action_label(map_location loc, const std::string &text, const std::string &team_name, SDL_Color color, bool visible_fog, bool visible_shroud, bool immutable, std::string category)
This class wraps around a map to provide a concise interface for the editor to work with...