#include "resources.hpp"
#include "team.hpp"
#include "context_manager.hpp"
#include "display.hpp"
#include "filesystem.hpp"
#include "filechooser.hpp"
#include "formula/string_utils.hpp"
#include "gettext.hpp"
#include "generators/map_create.hpp"
#include "generators/map_generator.hpp"
#include "map_context.hpp"
#include "editor/action/action.hpp"
#include "editor/controller/editor_controller.hpp"
#include "editor/editor_preferences.hpp"
#include "gui/dialogs/editor/generate_map.hpp"
#include "gui/dialogs/editor/new_map.hpp"
#include "gui/dialogs/editor/resize_map.hpp"
#include "gui/dialogs/edit_text.hpp"
#include "gui/dialogs/message.hpp"
#include "gui/dialogs/transient_message.hpp"
#include "gui/widgets/window.hpp"
#include "gui/dialogs/editor/edit_scenario.hpp"
#include "gui/dialogs/editor/edit_side.hpp"
#include "terrain/translation.hpp"
#include "wml_separators.hpp"
Go to the source code of this file.
Classes | |
class | editor::map_context_refresher |
Utility class to properly refresh the display when the map context object is replaced without duplicating code. More... | |
Namespaces | |
editor | |
Manage the empty-palette in the editor. | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-editor" |
Functions | |
map_labels * | editor::get_current_labels () |
Variables | |
static map_labels * | editor::current_labels |
#define GETTEXT_DOMAIN "wesnoth-editor" |
Definition at line 14 of file context_manager.cpp.