17 #include "formula/callable_objects.hpp"
73 i->second.serialize_to_string(str);
76 ai_vars[
i->first] = str;
attribute_map::value_type attribute
Definitions for the interface to Wesnoth Markup Language (WML).
boost::intrusive_ptr< map_formula_callable > map_formula_callable_ptr
A small explanation about what's going on here: Each action has access to two game_info objects First...
config & add_child(const std::string &key)
config & child(const std::string &key, int n=0)
Returns the nth child with the given key, or a reference to an invalid config if there is none...
Standard logging facilities (interface).
void serialize_from_string(const std::string &str)
A config object defines a single node in a WML file, with access to child nodes.
GLsizei const GLcharARB ** string