Files | |
file | abilities.cpp [code] |
Manage unit-abilities, like heal, cure, and weapon_specials. | |
file | abilities.hpp [code] |
file | animation.cpp [code] |
file | animation.hpp [code] |
file | animation_component.cpp [code] |
file | animation_component.hpp [code] |
file | attack_type.cpp [code] |
Handle unit-type specific attributes, animations, advancement. | |
file | attack_type.hpp [code] |
file | drawer.cpp [code] |
file | drawer.hpp [code] |
file | filter.cpp [code] |
file | filter.hpp [code] |
file | formula_manager.cpp [code] |
file | formula_manager.hpp [code] |
file | frame.cpp [code] |
file | frame.hpp [code] |
Frame for unit's animation sequence. | |
file | helper.cpp [code] |
Support functions for dealing with units. | |
file | helper.hpp [code] |
file | id.cpp [code] |
file | id.hpp [code] |
file | map.cpp [code] |
file | map.hpp [code] |
file | ptr.hpp [code] |
file | race.cpp [code] |
Generate race-specific unit-names. | |
file | race.hpp [code] |
file | types.cpp [code] |
Handle unit-type specific attributes, animations, advancement. | |
file | types.hpp [code] |
file | udisplay.cpp [code] |
file | udisplay.hpp [code] |
Display units performing various actions: moving, attacking, and dying. | |
file | unit.cpp [code] |
Routines to manage units. | |
file | unit.hpp [code] |