The Battle for Wesnoth  1.13.4+dev
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heal.cpp File Reference

Healing (at start of side turn). More...

#include "heal.hpp"
#include "game_board.hpp"
#include "game_display.hpp"
#include "gettext.hpp"
#include "log.hpp"
#include "map/map.hpp"
#include "play_controller.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/unit.hpp"
#include "units/abilities.hpp"
#include "units/udisplay.hpp"
#include "units/map.hpp"
#include <list>
#include <vector>
Include dependency graph for heal.cpp:

Go to the source code of this file.

Macros

#define DBG_NG   LOG_STREAM(debug, log_engine)
 

Enumerations

enum  POISON_STATUS
 

Functions

void calculate_healing (int side, bool update_display)
 Calculates healing for all units for the given side. More...
 

Variables

static lg::log_domain log_engine ("engine")
 

Detailed Description

Healing (at start of side turn).

Definition in file heal.cpp.

Macro Definition Documentation

#define DBG_NG   LOG_STREAM(debug, log_engine)

Definition at line 39 of file heal.cpp.

Referenced by calculate_healing().

Enumeration Type Documentation

Definition at line 61 of file heal.cpp.

Function Documentation

void calculate_healing ( int  side,
bool  update_display 
)

Variable Documentation

lg::log_domain log_engine("engine")
static