#include "gui/auxiliary/field.hpp"
#include "gui/dialogs/lobby/lobby.hpp"
#include "gui/dialogs/lobby/player_info.hpp"
#include "gui/dialogs/multiplayer/mp_join_game_password_prompt.hpp"
#include "gui/dialogs/helper.hpp"
#include "gui/core/log.hpp"
#include "gui/core/timer.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/image.hpp"
#include "gui/widgets/label.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/minimap.hpp"
#include "gui/widgets/multi_page.hpp"
#include "gui/widgets/scroll_label.hpp"
#include "gui/widgets/settings.hpp"
#include "gui/widgets/text_box.hpp"
#include "gui/widgets/toggle_button.hpp"
#include "gui/widgets/toggle_panel.hpp"
#include "gui/widgets/tree_view_node.hpp"
#include "formula/string_utils.hpp"
#include "game_preferences.hpp"
#include "gettext.hpp"
#include "lobby_preferences.hpp"
#include "log.hpp"
#include "wesnothd_connection.hpp"
#include "playmp_controller.hpp"
#include "mp_ui_alerts.hpp"
#include "utils/functional.hpp"
Go to the source code of this file.
Classes | |
struct | gui2::lobby_delay_gamelist_update_guard |
Namespaces | |
gui2 | |
A class inherited from ttext_box that displays its input as stars. | |
Macros | |
#define | GETTEXT_DOMAIN "wesnoth-lib" |
#define | DBG_NW LOG_STREAM(debug, log_network) |
#define | LOG_NW LOG_STREAM(info, log_network) |
#define | ERR_NW LOG_STREAM(err, log_network) |
#define | LOG_NG LOG_STREAM(info, log_engine) |
#define | ERR_NG LOG_STREAM(err, log_engine) |
#define | ERR_CF LOG_STREAM(err, log_config) |
#define | DBG_LB LOG_STREAM(debug, log_lobby) |
#define | LOG_LB LOG_STREAM(info, log_lobby) |
#define | ERR_LB LOG_STREAM(err, log_lobby) |
#define | SCOPE_LB log_scope2(log_lobby, __func__) |
Functions | |
static bool | gui2::fullscreen (CVideo &video) |
Variables | |
static lg::log_domain | log_network ("network") |
static lg::log_domain | log_engine ("engine") |
static lg::log_domain | log_config ("config") |
static lg::log_domain | log_lobby ("lobby") |
#define DBG_LB LOG_STREAM(debug, log_lobby) |
Definition at line 65 of file lobby.cpp.
Referenced by gui2::tlobby_main::active_window_changed(), gui2::tlobby_main::close_active_window(), gui2::tlobby_main::close_window(), gui2::tlobby_main::increment_waiting_messages(), gui2::tlobby_main::increment_waiting_whsipers(), gui2::tlobby_main::process_gamelist(), gui2::tlobby_main::process_gamelist_diff(), gui2::tlobby_main::process_message(), gui2::tlobby_main::process_room_join(), gui2::tlobby_main::process_room_part(), gui2::tlobby_main::process_room_query_response(), gui2::tlobby_main::update_gamelist_diff(), gui2::tlobby_main::update_gamelist_filter(), and gui2::tlobby_main::update_playerlist().
#define DBG_NW LOG_STREAM(debug, log_network) |
#define ERR_CF LOG_STREAM(err, log_config) |
#define ERR_LB LOG_STREAM(err, log_lobby) |
Definition at line 67 of file lobby.cpp.
Referenced by gui2::tlobby_main::add_room_window_message(), gui2::tlobby_main::add_whisper_window_whisper(), gui2::tlobby_main::do_game_join(), gui2::tlobby_main::process_gamelist_diff(), gui2::tlobby_main::update_gamelist_diff(), and gui2::tlobby_main::update_playerlist().
#define ERR_NG LOG_STREAM(err, log_engine) |
#define ERR_NW LOG_STREAM(err, log_network) |
#define LOG_LB LOG_STREAM(info, log_lobby) |
Definition at line 66 of file lobby.cpp.
Referenced by gui2::tlobby_main::add_chat_room_message_received(), gui2::tlobby_main::add_chat_room_message_sent(), gui2::tlobby_main::add_whisper_received(), gui2::tlobby_main::join_button_callback(), gui2::tlobby_main::join_global_button_callback(), gui2::tlobby_main::network_handler(), gui2::tlobby_main::observe_button_callback(), gui2::tlobby_main::observe_global_button_callback(), gui2::tlobby_main::process_message(), gui2::tlobby_main::process_room_join(), gui2::tlobby_main::process_room_part(), gui2::tlobby_main::update_gamelist(), and gui2::tlobby_main::update_gamelist_diff().
#define LOG_NG LOG_STREAM(info, log_engine) |
#define LOG_NW LOG_STREAM(info, log_network) |
#define SCOPE_LB log_scope2(log_lobby, __func__) |
Definition at line 68 of file lobby.cpp.
Referenced by gui2::tlobby_main::pre_show(), gui2::tlobby_main::update_gamelist(), gui2::tlobby_main::update_gamelist_diff(), and gui2::tlobby_main::update_playerlist().
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