void set_filter_lobby(bool value)
void _set_sort_list(bool sort)
void set_fi_vacant_slots(bool value)
void set_playerlist_sort_name(bool v)
void set(const std::string &key, bool value)
void set_fi_friends_in_game(bool value)
void set_fi_text(const std::string &search_string)
bool whisper_friends_only()
void set_playerlist_sort_relation(bool v)
bool auto_open_whisper_windows()
std::string get(const std::string &key)
GLsizei const GLfloat * value
void set_fi_invert(bool value)
Modify, read and display user preferences.
Templates and utility-routines for strings and numbers.
bool playerlist_sort_relation()
void set_whisper_friends_only(bool v)
static int sort(lua_State *L)
bool fi_friends_in_game()
GLsizei const GLcharARB ** string
bool playerlist_sort_name()
bool playerlist_group_players()
void _set_iconize_list(bool sort)