#include "editor_map.hpp"
#include "game_classification.hpp"
#include "map/label.hpp"
#include "mp_game_settings.hpp"
#include "sound_music_track.hpp"
#include "team.hpp"
#include "tod_manager.hpp"
#include "units/map.hpp"
#include "overlay.hpp"
#include "display_context.hpp"
#include <boost/utility.hpp>
#include <boost/scoped_ptr.hpp>
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Classes | |
class | editor::map_context |
This class wraps around a map to provide a concise interface for the editor to work with. More... | |
Namespaces | |
editor | |
Manage the empty-palette in the editor. | |