20 #ifndef GAME_EVENTS_MENU_ITEM_HPP_INCLUDED
21 #define GAME_EVENTS_MENU_ITEM_HPP_INCLUDED
108 #endif // GAME_EVENTS_MENU_ITEM_HPP_INCLUDED
GLint GLenum GLsizei GLint GLsizei const GLvoid * data
Definitions for the interface to Wesnoth Markup Language (WML).
Encapsulates the map of the game.
A variable-expanding proxy for the config class.
Container associating units to locations.
const std::string & str() const
A config object defines a single node in a WML file, with access to child nodes.
GLsizei const GLcharARB ** string