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replay.cpp File Reference

Replay control code. More...

#include "global.hpp"
#include "replay.hpp"
#include "actions/undo.hpp"
#include "config_assign.hpp"
#include "dialogs.hpp"
#include "display_chat_manager.hpp"
#include "floating_label.hpp"
#include "game_display.hpp"
#include "game_preferences.hpp"
#include "game_data.hpp"
#include "log.hpp"
#include "map/label.hpp"
#include "map/location.hpp"
#include "play_controller.hpp"
#include "synced_context.hpp"
#include "resources.hpp"
#include "statistics.hpp"
#include "units/unit.hpp"
#include "whiteboard/manager.hpp"
#include "replay_recorder_base.hpp"
#include <boost/lexical_cast.hpp>
#include <set>
#include <map>
Include dependency graph for replay.cpp:

Go to the source code of this file.

Macros

#define DBG_REPLAY   LOG_STREAM(debug, log_replay)
 
#define LOG_REPLAY   LOG_STREAM(info, log_replay)
 
#define WRN_REPLAY   LOG_STREAM(warn, log_replay)
 
#define ERR_REPLAY   LOG_STREAM(err, log_replay)
 
#define DBG_RND   LOG_STREAM(debug, log_random)
 
#define LOG_RND   LOG_STREAM(info, log_random)
 
#define WRN_RND   LOG_STREAM(warn, log_random)
 
#define ERR_RND   LOG_STREAM(err, log_random)
 

Functions

static void verify (const unit_map &units, const config &cfg)
 
static time_t get_time (const config &speak)
 
static bool fix_rename_command (const config &c, config &async_child)
 fixes a rename command when undoing a earlier command. More...
 
static void show_oos_error_error_function (const std::string &message, bool)
 
REPLAY_RETURN do_replay (bool one_move)
 
REPLAY_RETURN do_replay_handle (bool one_move)
 

Variables

static lg::log_domain log_replay ("replay")
 
static lg::log_domain log_random ("random")
 
static std::vector< chat_msgmessage_log
 

Detailed Description

Replay control code.

See http://www.wesnoth.org/wiki/ReplayWML for more info.

Definition in file replay.cpp.

Macro Definition Documentation

#define DBG_REPLAY   LOG_STREAM(debug, log_replay)

Definition at line 49 of file replay.cpp.

Referenced by do_replay_handle().

#define DBG_RND   LOG_STREAM(debug, log_random)

Definition at line 55 of file replay.cpp.

#define ERR_REPLAY   LOG_STREAM(err, log_replay)
#define ERR_RND   LOG_STREAM(err, log_random)

Definition at line 58 of file replay.cpp.

#define LOG_REPLAY   LOG_STREAM(info, log_replay)
#define LOG_RND   LOG_STREAM(info, log_random)

Definition at line 56 of file replay.cpp.

#define WRN_REPLAY   LOG_STREAM(warn, log_replay)

Definition at line 51 of file replay.cpp.

Referenced by do_replay_handle(), and fix_rename_command().

#define WRN_RND   LOG_STREAM(warn, log_random)

Definition at line 57 of file replay.cpp.

Function Documentation

REPLAY_RETURN do_replay ( bool  one_move)
REPLAY_RETURN do_replay_handle ( bool  one_move)
Returns
: if we expect a user choice and found something that prevents us from moving on we return REPLAY_FOUND_DEPENDENT (even if it is not a dependent command) else if we found an [end_turn] we return REPLAY_FOUND_END_TURN else if we found a player action and one_move=true we return REPLAY_FOUND_END_MOVE else (<=> we reached the end of the replay) we return REPLAY_RETURN_AT_END

Definition at line 677 of file replay.cpp.

References display_chat_manager::add_chat_message(), config::all_children_count(), config::all_children_range(), config::child(), map_labels::clear(), terrain_label::color(), resources::controller, terrain_label::creator(), play_controller::current_side(), DBG_REPLAY, config::debug(), play_controller::do_init_side(), ERR_REPLAY, unit_map::find(), game_display::get_chat_manager(), replay::get_next_action(), get_time(), config::has_child(), synced_context::is_synced(), display::labels(), terrain_label::location(), LOG_REPLAY, preferences::message_bell(), events::chat_handler::MESSAGE_PRIVATE, events::chat_handler::MESSAGE_PUBLIC, config::ordered_begin(), replay::process_error(), resources::recorder, REPLAY_FOUND_DEPENDENT, REPLAY_FOUND_END_LEVEL, REPLAY_FOUND_END_MOVE, REPLAY_FOUND_END_TURN, REPLAY_FOUND_INIT_TURN, REPLAY_RETURN_AT_END, replay::revert_action(), synced_context::run(), resources::screen, map_labels::set_label(), show_oos_error_error_function(), terrain_label::team_name(), resources::teams, terrain_label::text(), resources::units, unit_map::iterator_base< iter_types >::valid(), verify(), and WRN_REPLAY.

Referenced by synced_context::ask_server_choice(), do_replay(), user_choice_manager::pull(), user_choice_manager::search_in_replay(), and user_choice_manager::user_choice_manager().

static bool fix_rename_command ( const config c,
config async_child 
)
static

fixes a rename command when undoing a earlier command.

Returns
: true if the command should be removed.

Definition at line 441 of file replay.cpp.

References config::child(), ERR_REPLAY, read_locations(), map_location::write(), and WRN_REPLAY.

Referenced by replay::undo_cut().

static time_t get_time ( const config speak)
static

Definition at line 130 of file replay.cpp.

Referenced by chat_msg::chat_msg(), and do_replay_handle().

static void show_oos_error_error_function ( const std::string message,
bool   
)
static

Definition at line 654 of file replay.cpp.

References replay::process_error().

Referenced by do_replay_handle().

static void verify ( const unit_map units,
const config cfg 
)
static

Variable Documentation

lg::log_domain log_random("random")
static
lg::log_domain log_replay("replay")
static
std::vector< chat_msg > message_log
static

Definition at line 370 of file replay.cpp.

Referenced by replay::build_chat_log().