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test_mp_connect.cpp File Reference
#include <boost/test/unit_test.hpp>
#include "game_config_manager.hpp"
#include "game_display.hpp"
#include "game_initialization/multiplayer_connect.hpp"
#include "game_initialization/multiplayer_ui.hpp"
#include "hotkey/hotkey_manager.hpp"
#include "mt_rng.hpp"
#include "saved_game.hpp"
#include "tests/utils/fake_display.hpp"
#include <boost/scoped_ptr.hpp>
#include <boost/assign.hpp>
Include dependency graph for test_mp_connect.cpp:

Go to the source code of this file.

Classes

class  test_connect_engine
 
struct  mp_connect_fixture
 

Macros

#define GETTEXT_DOMAIN   "wesnoth-test"
 

Functions

static test_connect_enginecreate_test_connect_engine ()
 
static ng::side_enginecreate_side_engine (const config &defaults, test_connect_engine *connect_engine)
 
 BOOST_GLOBAL_FIXTURE (mp_connect_fixture)
 
 BOOST_AUTO_TEST_SUITE (mp_connect)
 
 BOOST_AUTO_TEST_CASE (flg_map_settings)
 
 BOOST_AUTO_TEST_CASE (flg_no_map_settings)
 
 BOOST_AUTO_TEST_CASE (flg_saved_game)
 

Macro Definition Documentation

#define GETTEXT_DOMAIN   "wesnoth-test"

Definition at line 15 of file test_mp_connect.cpp.

Function Documentation

BOOST_AUTO_TEST_CASE ( flg_map_settings  )
BOOST_AUTO_TEST_CASE ( flg_no_map_settings  )
BOOST_AUTO_TEST_CASE ( flg_saved_game  )

Definition at line 400 of file test_mp_connect.cpp.

BOOST_AUTO_TEST_SUITE ( mp_connect  )
BOOST_GLOBAL_FIXTURE ( mp_connect_fixture  )
static ng::side_engine* create_side_engine ( const config defaults,
test_connect_engine connect_engine 
)
static
static test_connect_engine* create_test_connect_engine ( )
static

Definition at line 102 of file test_mp_connect.cpp.

Referenced by BOOST_AUTO_TEST_CASE().