The Battle for Wesnoth  1.13.4+dev
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unit_recruit.cpp File Reference
#include "gui/auxiliary/find_widget.hpp"
#include "gui/dialogs/helper.hpp"
#include "gui/dialogs/unit_recruit.hpp"
#include "gui/widgets/button.hpp"
#include "gui/widgets/image.hpp"
#include "gui/widgets/label.hpp"
#include "gui/widgets/listbox.hpp"
#include "gui/widgets/unit_preview_pane.hpp"
#include "gui/widgets/settings.hpp"
#include "gui/widgets/window.hpp"
#include "gettext.hpp"
#include "help/help.hpp"
#include "marked-up_text.hpp"
#include "play_controller.hpp"
#include "resources.hpp"
#include "team.hpp"
#include "units/types.hpp"
#include "whiteboard/manager.hpp"
#include "utils/functional.hpp"
Include dependency graph for unit_recruit.cpp:

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Namespaces

 gui2
 A class inherited from ttext_box that displays its input as stars.
 

Macros

#define GETTEXT_DOMAIN   "wesnoth-lib"
 

Functions

static std::string gui2::can_afford_unit (const std::string &text, const bool can_afford)
 

Macro Definition Documentation

#define GETTEXT_DOMAIN   "wesnoth-lib"

Definition at line 14 of file unit_recruit.cpp.