std::vector< config > get_modification_advances() const
bool will_certainly_advance(const unit_map::iterator &u)
Encapsulates the logic for deciding whether an iterator u points to a unit that can advance...
const std::vector< std::string > & advances_to() const
std::string resistance_color(const int resistance)
int number_of_possible_advances(const unit &u)
Determines the total number of available advancements (of any kind) for a given unit.
GLsizei const GLcharARB ** string