Definitions for a container for wml_menu_item. More...
#include "global.hpp"
#include "wmi_container.hpp"
#include "handlers.hpp"
#include "menu_item.hpp"
#include "resources.hpp"
#include "play_controller.hpp"
#include "config.hpp"
#include "game_data.hpp"
#include "log.hpp"
#include "map/location.hpp"
Go to the source code of this file.
Namespaces | |
game_events | |
Domain specific events. | |
Macros | |
#define | WRN_NG LOG_STREAM(warn, log_engine) |
#define | LOG_NG LOG_STREAM(info, log_engine) |
Variables | |
static lg::log_domain | log_engine ("engine") |
Definitions for a container for wml_menu_item.
Definition in file wmi_container.cpp.
#define LOG_NG LOG_STREAM(info, log_engine) |
Definition at line 34 of file wmi_container.cpp.
Referenced by game_events::wmi_container::init_handlers().
#define WRN_NG LOG_STREAM(warn, log_engine) |
Definition at line 33 of file wmi_container.cpp.
Referenced by game_events::wmi_container::erase(), and game_events::wmi_container::set_menu_items().
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