| Package | mx.effects |
| Class | public class Pause |
| Inheritance | Pause TweenEffect Effect EventDispatcher Object |
Hide MXML SyntaxThe <mx:Pause> tag
inherits all the tag attributes of its superclass,
and adds the following tag attributes:
<mx:Pause
id="ID"
/>
See also
| Method | Defined By | ||
|---|---|---|---|
Constructor. | Pause | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | |
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Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | |
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Captures the current values of the relevant properties
of an additional set of targets
This function is used by Flex when a data change
effect is run.
| Effect | |
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Captures the current values of the relevant properties
on the effect's targets. | Effect | |
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Creates a single effect instance and initializes it. | Effect | |
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Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
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Removes event listeners from an instance
and removes it from the list of instances. | Effect | |
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Dispatches an event into the event flow. | EventDispatcher | |
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Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | |
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Returns an Array of Strings, where each String is the name
of a property that is changed by this effect. | Effect | |
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Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | |
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Indicates whether an object has a specified property defined. | Object | |
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Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
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Pauses the effect until you call the resume() method. | Effect | |
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Begins playing the effect. | Effect | |
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Indicates whether the specified property exists and is enumerable. | Object | |
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Removes a listener from the EventDispatcher object. | EventDispatcher | |
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Resumes the effect after it has been paused
by a call to the pause() method. | Effect | |
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Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | |
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Sets the availability of a dynamic property for loop operations. | Object | |
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Stops the effect, leaving the effect targets in their current state. | Effect | |
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Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
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Returns the string representation of the specified object. | Object | |
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Returns the primitive value of the specified object. | Object | |
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Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher | |
| Pause | () | Constructor |
public function Pause(target:Object = null)Constructor.
Parameterstarget:Object (default = null) — This argument is ignored by the Pause effect.
It is included for consistency with other effects.
|
<?xml version="1.0" encoding="utf-8"?>
<!-- Simple example to demonstrate the Pause effect. -->
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml">
<mx:Script>
<![CDATA[
import mx.effects.easing.*;
]]>
</mx:Script>
<mx:Sequence id="movePauseMove">
<mx:Move xBy="150" duration="2000" easingFunction="Bounce.easeOut"/>
<mx:Pause duration="2000"/>
<mx:Move xBy="-150" duration="2000" easingFunction="Bounce.easeIn"/>
</mx:Sequence>
<mx:Panel title="Pause Effect Example" width="75%" height="75%"
paddingTop="10" paddingLeft="10" paddingRight="10" paddingBottom="10">
<mx:Text width="100%" color="blue"
text="Click the phone image to start the Sequence effect. The effect pauses for 2 seconds between moves."/>
<mx:Image
source="@Embed(source='assets/Nokia_6630.png')"
mouseDownEffect="{movePauseMove}"/>
</mx:Panel>
</mx:Application>