| Package | mx.effects |
| Class | public class AnimateProperty |
| Inheritance | AnimateProperty TweenEffect Effect EventDispatcher Object |
| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 3 |
| Runtime Versions: | Flash Player 9, AIR 1.1 |
For example, to change the width of a Button control,
you can specify width as the property to animate,
and starting and ending width values to the effect.
Hide MXML SyntaxThe <mx:AnimateProperty> tag
inherits all the tag attributes of its superclass
and adds the following tag attributes:
<mx:AnimateProperty
id="ID"
fromValue="0"
isStyle="false|true"
property="required"
roundValue="false|true"
toValue="0"
/>
See also
| Property | Defined By | ||
|---|---|---|---|
![]() | className : String [read-only]
The name of the effect class, such as "Fade". | Effect | |
![]() | constructor : Object
A reference to the class object or constructor function for a given object instance. | Object | |
![]() | customFilter : mx.effects:EffectTargetFilter
Specifies a custom filter object, of type EffectTargetFilter,
used by the effect to determine the targets
on which to play the effect. | Effect | |
![]() | duration : Number
Duration of the effect in milliseconds. | Effect | |
![]() | easingFunction : Function = null
The easing function for the animation. | TweenEffect | |
![]() | effectTargetHost : mx.effects:IEffectTargetHost
A property that lets you access the target list-based control
of a data effect. | Effect | |
![]() | filter : String
Specifies an algorithm for filtering targets for an effect. | Effect | |
| fromValue : Number
The starting value of the property for the effect. | AnimateProperty | ||
![]() | hideFocusRing : Boolean
Determines whether the effect should hide the focus ring
when starting the effect. | Effect | |
![]() | instanceClass : Class
An object of type Class that specifies the effect
instance class class for this effect class. | Effect | |
![]() | isPlaying : Boolean [read-only]
A read-only flag which is true if any instances of the effect
are currently playing, and false if none are. | Effect | |
| isStyle : Boolean = false
If true, the property attribute is a style and you set
it by using the setStyle() method. | AnimateProperty | ||
![]() | perElementOffset : Number
Additional delay, in milliseconds, for effect targets
after the first target of the effect. | Effect | |
![]() | playheadTime : Number
Current time position of the effect. | Effect | |
| property : String
The name of the property on the target to animate. | AnimateProperty | ||
![]() | prototype : Object [static]
A reference to the prototype object of a class or function object. | Object | |
![]() | relevantProperties : Array
An Array of property names to use when performing filtering. | Effect | |
![]() | relevantStyles : Array
An Array of style names to use when performing filtering. | Effect | |
![]() | repeatCount : int = 1
Number of times to repeat the effect. | Effect | |
![]() | repeatDelay : int = 0
Amount of time, in milliseconds, to wait before repeating the effect. | Effect | |
| roundValue : Boolean = false
If true, round off the interpolated tweened value
to the nearest integer. | AnimateProperty | ||
![]() | startDelay : int = 0
Amount of time, in milliseconds, to wait before starting the effect. | Effect | |
![]() | suspendBackgroundProcessing : Boolean = false
If true, blocks all background processing
while the effect is playing. | Effect | |
![]() | target : Object
The object to which this effect is applied. | Effect | |
![]() | targets : Array
An Array of objects that are targets for the effect. | Effect | |
| toValue : Number
The ending value for the effect. | AnimateProperty | ||
![]() | triggerEvent : Event
The Event object passed to this Effect
by the EffectManager when an effect is triggered,
or null if the effect is not being
played by the EffectManager. | Effect | |
| Method | Defined By | ||
|---|---|---|---|
AnimateProperty(target:Object = null)
Constructor. | AnimateProperty | ||
![]() | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void
Registers an event listener object with an EventDispatcher object so that the listener
receives notification of an event. | EventDispatcher | |
![]() |
Captures the current values of the relevant properties
on the effect's targets and saves them as end values. | Effect | |
![]() |
Captures the current values of the relevant properties
of an additional set of targets
This function is used by Flex when a data change
effect is run.
| Effect | |
![]() |
Captures the current values of the relevant properties
on the effect's targets. | Effect | |
![]() |
Creates a single effect instance and initializes it. | Effect | |
![]() |
Takes an Array of target objects and invokes the
createInstance() method on each target. | Effect | |
![]() |
Removes event listeners from an instance
and removes it from the list of instances. | Effect | |
![]() |
Dispatches an event into the event flow. | EventDispatcher | |
![]() |
Interrupts an effect that is currently playing,
and jumps immediately to the end of the effect. | Effect | |
![]() |
Returns an Array of Strings, where each String is the name
of a property that is changed by this effect. | Effect | |
![]() |
Checks whether the EventDispatcher object has any listeners registered for a specific type
of event. | EventDispatcher | |
![]() |
Indicates whether an object has a specified property defined. | Object | |
![]() |
Indicates whether an instance of the Object class is in the prototype chain of the object specified
as the parameter. | Object | |
![]() |
Pauses the effect until you call the resume() method. | Effect | |
![]() |
Begins playing the effect. | Effect | |
![]() |
Indicates whether the specified property exists and is enumerable. | Object | |
![]() |
Removes a listener from the EventDispatcher object. | EventDispatcher | |
![]() |
Resumes the effect after it has been paused
by a call to the pause() method. | Effect | |
![]() |
Plays the effect in reverse, if the effect is currently playing,
starting from the current position of the effect. | Effect | |
![]() |
Sets the availability of a dynamic property for loop operations. | Object | |
![]() |
Stops the effect, leaving the effect targets in their current state. | Effect | |
![]() |
Returns the string representation of this object, formatted according to locale-specific conventions. | Object | |
![]() |
Returns the string representation of the specified object. | Object | |
![]() |
Returns the primitive value of the specified object. | Object | |
![]() |
Checks whether an event listener is registered with this EventDispatcher object or any of
its ancestors for the specified event type. | EventDispatcher | |
| fromValue | property |
public var fromValue:Number| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 3 |
| Runtime Versions: | Flash Player 9, AIR 1.1 |
The starting value of the property for the effect. The default value is the target's current property value.
| isStyle | property |
public var isStyle:Boolean = false| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 3 |
| Runtime Versions: | Flash Player 9, AIR 1.1 |
If true, the property attribute is a style and you set
it by using the setStyle() method.
The default value is false.
| property | property |
public var property:String| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 3 |
| Runtime Versions: | Flash Player 9, AIR 1.1 |
The name of the property on the target to animate. This attribute is required.
| roundValue | property |
public var roundValue:Boolean = false| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 3 |
| Runtime Versions: | Flash Player 9, AIR 1.1 |
If true, round off the interpolated tweened value
to the nearest integer.
This property is useful if the property you are animating
is an int or uint.
The default value is false.
| toValue | property |
public var toValue:Number| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 3 |
| Runtime Versions: | Flash Player 9, AIR 1.1 |
The ending value for the effect. The default value is the target's current property value.
| AnimateProperty | () | Constructor |
public function AnimateProperty(target:Object = null)| Language Version: | ActionScript 3.0 |
| Product Version: | Flex 3 |
| Runtime Versions: | Flash Player 9, AIR 1.1 |
Constructor.
Parameterstarget:Object (default = null) — The Object to animate with this effect.
|
<?xml version="1.0"?>
<!-- Simple example to demonstrate the Halo AnimateProperty effect. -->
<s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/halo">
<fx:Declarations>
<mx:Sequence id="animateScaleXUpDown" >
<mx:AnimateProperty property="scaleX" fromValue="1" toValue="1.5" duration="1000" />
<mx:AnimateProperty property="scaleX" fromValue="1.5" toValue="1" duration="1000" />
</mx:Sequence>
</fx:Declarations>
<s:Panel title="Halo AnimateProperty Effect Example" width="75%" height="75%" >
<s:VGroup left="20" right="20" top="20" bottom="20">
<s:Label width="100%" color="blue"
text="Click on the image to use the AnimateProperty effect with the scaleX property."/>
<mx:Image id="flex" source="@Embed(source='assets/Nokia_6630.png')"
mouseDownEffect="{animateScaleXUpDown}"/>
</s:VGroup>
</s:Panel>
</s:Application>