torque Torque Game Engine Documentation
TGE Version 1.5.2

engine/platformWin32/GLWinFunc.h File Reference


Functions

 WGLD3D_FUNCTION (BOOL, CopyContext,(HGLRC, HGLRC, UINT), return false;) WGLD3D_FUNCTION(HGLRC
 WGLD3D_FUNCTION (BOOL, DeleteContext,(HGLRC), return false;) WGLD3D_FUNCTION(HGLRC
 WGLD3D_FUNCTION (HDC, GetCurrentDC,(VOID), return NULL;) WGLD3D_FUNCTION(PROC
 WGLD3D_FUNCTION (BOOL, MakeCurrent,(HDC, HGLRC), return false;) WGLD3D_FUNCTION(BOOL
 WGLD3D_FUNCTION (BOOL, DescribeLayerPlane,(HDC, S32, S32, UINT, LPLAYERPLANEDESCRIPTOR), return false;) WGL_FUNCTION(S32
 WGL_FUNCTION (S32, wglDescribePixelFormat,(HDC, S32, UINT, LPPIXELFORMATDESCRIPTOR), return 0;) WGL_FUNCTION(S32
 WGL_FUNCTION (BOOL, wglSetPixelFormat,(HDC, S32, CONST PIXELFORMATDESCRIPTOR *), return false;) WGL_FUNCTION(BOOL

Variables

 CreateContext
 HDC
return NULL
 GetCurrentContext
 VOID
return NULL
 GetProcAddress
 LPCSTR
return NULL
 ShareLists
 HGLRC
 HGLRC
return false
 wglChoosePixelFormat
 HDC
CONST PIXELFORMATDESCRIPTOR return
 wglGetPixelFormat
 HDC
 return
 wglSwapBuffers
 HDC
return false


Function Documentation

WGLD3D_FUNCTION ( BOOL  ,
CopyContext  ,
(HGLRC, HGLRC, UINT)  ,
return false  
)

WGLD3D_FUNCTION ( BOOL  ,
DeleteContext  ,
(HGLRC ,
return false  
)

WGLD3D_FUNCTION ( HDC  ,
GetCurrentDC  ,
(VOID ,
return NULL  
)

WGLD3D_FUNCTION ( BOOL  ,
MakeCurrent  ,
(HDC, HGLRC ,
return false  
)

WGLD3D_FUNCTION ( BOOL  ,
DescribeLayerPlane  ,
(HDC, S32, S32, UINT, LPLAYERPLANEDESCRIPTOR)  ,
return false  
)

WGL_FUNCTION ( S32  ,
wglDescribePixelFormat  ,
(HDC, S32, UINT, LPPIXELFORMATDESCRIPTOR)  ,
return 0;   
)

WGL_FUNCTION ( BOOL  ,
wglSetPixelFormat  ,
(HDC, S32, CONST PIXELFORMATDESCRIPTOR *)  ,
return false  
)


Variable Documentation

HDC

HDC

CONST PIXELFORMATDESCRIPTOR return

HDC

HDC




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