Torque Game Engine Documentation
TGE Version 1.5.2
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Torque File List
Here is a list of all files with brief descriptions:
engine/audio/
audio.h
engine/audio/
audioBuffer.h
engine/audio/
audioDataBlock.h
engine/audio/
audioStreamSource.h
engine/audio/
audioStreamSourceFactory.h
engine/audio/
oggMixedStreamSource.h
engine/audio/
vorbisStream.h
engine/audio/
vorbisStreamSource.h
engine/audio/
wavStreamSource.h
engine/collision/
abstractPolyList.h
engine/collision/
boxConvex.h
engine/collision/
clippedPolyList.h
engine/collision/
collision.h
engine/collision/
concretePolyList.h
engine/collision/
convex.h
engine/collision/
convexBrush.h
engine/collision/
depthSortList.h
engine/collision/
earlyOutPolyList.h
engine/collision/
extrudedPolyList.h
engine/collision/
gjk.h
engine/collision/
optimizedPolyList.h
engine/collision/
planeExtractor.h
engine/collision/
polyhedron.h
engine/collision/
polytope.h
engine/console/
ast.h
engine/console/
basgram.h
engine/console/
cmdgram.h
engine/console/
codeBlock.h
engine/console/
compiler.h
engine/console/
console.h
engine/console/
consoleDoc.h
engine/console/
consoleInternal.h
engine/console/
consoleLogger.h
engine/console/
consoleObject.h
engine/console/
consoleParser.h
engine/console/
consoleTypes.h
engine/console/
dynamicTypes.h
engine/console/
simBase.h
engine/console/
simDictionary.h
engine/console/
stringStack.h
engine/console/
telnetConsole.h
engine/console/
telnetDebugger.h
engine/console/
typeValidators.h
engine/constructor/
constructorSimpleMesh.h
engine/core/
bitMatrix.h
engine/core/
bitRender.h
engine/core/
bitSet.h
engine/core/
bitStream.h
engine/core/
bitTables.h
engine/core/
bitVector.h
engine/core/
bitVectorW.h
engine/core/
chunkFile.h
engine/core/
color.h
engine/core/
coreRes.h
engine/core/
crc.h
engine/core/
dataChunker.h
engine/core/
dnet.h
engine/core/
fileio.h
engine/core/
fileObject.h
engine/core/
fileStream.h
engine/core/
filterStream.h
engine/core/
findMatch.h
engine/core/
frameAllocator.h
engine/core/
idGenerator.h
engine/core/
iTickable.h
engine/core/
llist.h
engine/core/
memstream.h
engine/core/
polyList.h
engine/core/
realComp.h
engine/core/
resizeStream.h
engine/core/
resManager.h
engine/core/
stream.h
engine/core/
stringBuffer.h
engine/core/
stringTable.h
engine/core/
tagDictionary.h
engine/core/
tAlgorithm.h
engine/core/
theoraPlayer.h
engine/core/
tokenizer.h
engine/core/
torqueConfig.h
engine/core/
tSparseArray.h
engine/core/
tVector.h
engine/core/
unicode.h
engine/core/
zipAggregate.h
engine/core/
zipHeaders.h
engine/core/
zipSubStream.h
engine/dgl/
dgl.h
engine/dgl/
gBitmap.h
engine/dgl/
gChunkedTexManager.h
engine/dgl/
gDynamicTexture.h
engine/dgl/
gFont.h
engine/dgl/
gPalette.h
engine/dgl/
gTexManager.h
engine/dgl/
gVectorField.h
engine/dgl/
lensFlare.h
engine/dgl/
materialList.h
engine/dgl/
materialPropertyMap.h
engine/dgl/
splineUtil.h
engine/dgl/
stripCache.h
engine/editor/
creator.h
engine/editor/
editor.h
engine/editor/
editTSCtrl.h
engine/editor/
guiTerrPreviewCtrl.h
engine/editor/
missionAreaEditor.h
engine/editor/
terraformer.h
engine/editor/
terraformerNoise.h
engine/editor/
terrainActions.h
engine/editor/
terrainEditor.h
engine/editor/
worldEditor.h
engine/game/
aiClient.h
engine/game/
aiConnection.h
engine/game/
aiPlayer.h
engine/game/
aiWheeledVehicle.h
engine/game/
ambientAudioManager.h
engine/game/
audioEmitter.h
engine/game/
auth.h
engine/game/
badWordFilter.h
engine/game/
banList.h
engine/game/
camera.h
engine/game/
cameraSpline.h
engine/game/
collisionTest.h
engine/game/
debris.h
engine/game/
debugView.h
engine/game/
demoGame.h
engine/game/
fireballAtmosphere.h
engine/game/
game.h
engine/game/
gameBase.h
engine/game/
gameConnection.h
engine/game/
gameConnectionEvents.h
engine/game/
gameFunctions.h
engine/game/
gameTSCtrl.h
engine/game/
guiPlayerView.h
engine/game/
item.h
engine/game/
missionArea.h
engine/game/
missionMarker.h
engine/game/
moveManager.h
engine/game/
objectTypes.h
engine/game/
pathCamera.h
engine/game/
physicalZone.h
engine/game/
player.h
engine/game/
projectile.h
engine/game/
resource.h
engine/game/
rigid.h
engine/game/
rigidShape.h
engine/game/
shadow.h
engine/game/
shapeBase.h
engine/game/
showTSShape.h
engine/game/
sphere.h
engine/game/
staticShape.h
engine/game/
trigger.h
engine/game/
tsStatic.h
engine/game/
version.h
engine/game/fx/
cameraFXMgr.h
engine/game/fx/
explosion.h
engine/game/fx/
fxFoliageReplicator.h
engine/game/fx/
fxLight.h
engine/game/fx/
fxRenderObject.h
engine/game/fx/
fxShapeReplicator.h
engine/game/fx/
fxSunLight.h
engine/game/fx/
lightning.h
engine/game/fx/
particleEmitter.h
engine/game/fx/
particleEngine.h
engine/game/fx/
precipitation.h
engine/game/fx/
splash.h
engine/game/fx/
underLava.h
engine/game/fx/
weatherLightning.h
engine/game/net/
httpObject.h
engine/game/net/
serverQuery.h
engine/game/net/
tcpObject.h
engine/game/vehicles/
flyingVehicle.h
engine/game/vehicles/
hoverVehicle.h
engine/game/vehicles/
vehicle.h
engine/game/vehicles/
vehicleBlocker.h
engine/game/vehicles/
wheeledVehicle.h
engine/gui/containers/
guiCtrlArrayCtrl.h
engine/gui/containers/
guiFrameCtrl.h
engine/gui/containers/
guiPaneCtrl.h
engine/gui/containers/
guiScrollCtrl.h
engine/gui/containers/
guiStackCtrl.h
engine/gui/containers/
guiTabBookCtrl.h
engine/gui/containers/
guiWindowCtrl.h
engine/gui/controls/
guiBackgroundCtrl.h
engine/gui/controls/
guiBitmapButtonCtrl.h
engine/gui/controls/
guiBitmapCtrl.h
engine/gui/controls/
guiButtonBaseCtrl.h
engine/gui/controls/
guiButtonCtrl.h
engine/gui/controls/
guiCheckBoxCtrl.h
engine/gui/controls/
guiColorPicker.h
engine/gui/controls/
guiConsole.h
engine/gui/controls/
guiConsoleEditCtrl.h
engine/gui/controls/
guiConsoleTextCtrl.h
engine/gui/controls/
guiDirectoryFileListCtrl.h
engine/gui/controls/
guiDirectoryTreeCtrl.h
engine/gui/controls/
guiListBoxCtrl.h
engine/gui/controls/
guiMLTextCtrl.h
engine/gui/controls/
guiMLTextEditCtrl.h
engine/gui/controls/
guiPopUpCtrl.h
engine/gui/controls/
guiRadioCtrl.h
engine/gui/controls/
guiSliderCtrl.h
engine/gui/controls/
guiTabPageCtrl.h
engine/gui/controls/
guiTextCtrl.h
engine/gui/controls/
guiTextEditCtrl.h
engine/gui/controls/
guiTextEditSliderCtrl.h
engine/gui/controls/
guiTextListCtrl.h
engine/gui/controls/
guiTreeViewCtrl.h
engine/gui/core/
guiArrayCtrl.h
engine/gui/core/
guiCanvas.h
engine/gui/core/
guiControl.h
engine/gui/core/
guiDefaultControlRender.h
engine/gui/core/
guiTSControl.h
engine/gui/core/
guiTypes.h
engine/gui/editor/
guiDebugger.h
engine/gui/editor/
guiEditCtrl.h
engine/gui/editor/
guiFilterCtrl.h
engine/gui/editor/
guiGraphCtrl.h
engine/gui/editor/
guiInspector.h
engine/gui/editor/
guiInspectorTypes.h
engine/gui/editor/
guiMenuBar.h
engine/gui/game/
guiAviBitmapCtrl.h
engine/gui/game/
guiMessageVectorCtrl.h
engine/gui/game/
guiProgressCtrl.h
engine/gui/shiny/
guiEffectCanvas.h
engine/gui/shiny/
guiTheoraCtrl.h
engine/gui/shiny/
guiTickCtrl.h
engine/gui/utility/
guiBubbleTextCtrl.h
engine/gui/utility/
guiInputCtrl.h
engine/gui/utility/
guiMouseEventCtrl.h
engine/gui/utility/
guiTransitionCtrl.h
engine/gui/utility/
messageVector.h
engine/i18n/
i18n.h
engine/i18n/
lang.h
Header for language support
engine/interior/
floorPlanRes.h
engine/interior/
fogCalc.h
engine/interior/
forceField.h
engine/interior/
interior.h
engine/interior/
interiorInstance.h
engine/interior/
interiorLMManager.h
engine/interior/
interiorMap.h
engine/interior/
interiorMapRes.h
engine/interior/
interiorRes.h
engine/interior/
interiorResObjects.h
engine/interior/
interiorSubObject.h
engine/interior/
itf.h
engine/interior/
lightUpdateGrouper.h
engine/interior/
mirrorSubObject.h
engine/interior/
pathedInterior.h
engine/lightingSystem/
sgBinaryVolumePartitionTree.h
engine/lightingSystem/
sgD3DCompatibility.h
engine/lightingSystem/
sgDecalProjector.h
engine/lightingSystem/
sgDetailMapping.h
engine/lightingSystem/
sgHashMap.h
engine/lightingSystem/
sgLighting.h
engine/lightingSystem/
sgLightingModel.h
engine/lightingSystem/
sgLightManager.h
engine/lightingSystem/
sgLightMap.h
engine/lightingSystem/
sgLightObject.h
engine/lightingSystem/
sgMissionLightingFilter.h
engine/lightingSystem/
sgObjectShadows.h
engine/lightingSystem/
sgSceneLighting.h
engine/lightingSystem/
sgSceneLightingGlobals.h
engine/lightingSystem/
sgScenePersist.h
engine/lightingSystem/
volLight.h
engine/math/
mathIO.h
engine/math/
mathTypes.h
engine/math/
mathUtils.h
engine/math/
mBox.h
engine/math/
mConstants.h
engine/math/
mMath.h
engine/math/
mMathFn.h
engine/math/
mMatrix.h
engine/math/
mPlane.h
engine/math/
mPlaneTransformer.h
engine/math/
mPoint.h
engine/math/
mQuadPatch.h
engine/math/
mQuat.h
engine/math/
mRandom.h
engine/math/
mRect.h
engine/math/
mSphere.h
engine/math/
mSplinePatch.h
engine/math/
mTrig.h
engine/platform/
3Dfx.h
engine/platform/
event.h
Library-wide input events
engine/platform/
gameInterface.h
engine/platform/
GLCoreFunc.h
engine/platform/
GLExtFunc.h
engine/platform/
GLUFunc.h
engine/platform/
platform.h
engine/platform/
platformAL.h
engine/platform/
platformAssert.h
engine/platform/
platformAudio.h
engine/platform/
platformFont.h
engine/platform/
platformGL.h
engine/platform/
platformInput.h
engine/platform/
platformMutex.h
engine/platform/
platformNetAsync.h
engine/platform/
platformRedBook.h
engine/platform/
platformSemaphore.h
engine/platform/
platformThread.h
engine/platform/
platformVideo.h
engine/platform/
profiler.h
engine/platform/
types.codewarrior.h
engine/platform/
types.gcc.h
engine/platform/
types.h
engine/platform/
types.posix.h
engine/platform/
types.ppc.h
engine/platform/
types.visualc.h
engine/platform/
types.win32.h
engine/platform/
typesLinux.h
engine/platform/
typesPPC.h
engine/platform/
typesWin32.h
engine/platform/
typesX86UNIX.h
engine/platformMacCarb/
macCarb_common_prefix.h
engine/platformMacCarb/
macCarbAlerts.h
engine/platformMacCarb/
macCarbCompat.10.2.h
engine/platformMacCarb/
macCarbConsole.h
engine/platformMacCarb/
macCarbEvents.h
engine/platformMacCarb/
macCarbFont.h
engine/platformMacCarb/
macCarbNPatch.h
engine/platformMacCarb/
macCarbOGLVideo.h
engine/platformMacCarb/
macCarbOutlineGL.h
engine/platformMacCarb/
macCarbUtil.h
engine/platformMacCarb/
platformGL.h
engine/platformMacCarb/
platformMacCarb.h
engine/platformWin32/
d3dgl.h
engine/platformWin32/
gl_types.h
engine/platformWin32/
GLWinExtFunc.h
engine/platformWin32/
GLWinFunc.h
engine/platformWin32/
platformGL.h
engine/platformWin32/
platformWin32.h
engine/platformWin32/
win32NPatch.h
engine/platformWin32/
win_common_prefix.h
engine/platformWin32/
win_debug_prefix.h
engine/platformWin32/
win_release_prefix.h
engine/platformWin32/
winConsole.h
engine/platformWin32/
winD3DVideo.h
engine/platformWin32/
winDInputDevice.h
engine/platformWin32/
winDirectInput.h
engine/platformWin32/
winFont.h
engine/platformWin32/
winOGLVideo.h
engine/platformWin32/
winV2Video.h
engine/platformX86UNIX/
gl_types.h
engine/platformX86UNIX/
platformAL.h
engine/platformX86UNIX/
platformGL.h
engine/platformX86UNIX/
platformX86UNIX.h
engine/platformX86UNIX/
x86UNIXFont.h
engine/platformX86UNIX/
x86UNIXInputManager.h
engine/platformX86UNIX/
x86UNIXMessageBox.h
engine/platformX86UNIX/
x86UNIXMutex.h
engine/platformX86UNIX/
x86UNIXOGLVideo.h
engine/platformX86UNIX/
x86UNIXState.h
engine/platformX86UNIX/
x86UNIXStdConsole.h
engine/platformX86UNIX/
x86UNIXUtils.h
engine/sceneGraph/
detailManager.h
engine/sceneGraph/
lightManager.h
engine/sceneGraph/
sceneGraph.h
engine/sceneGraph/
sceneLighting.h
engine/sceneGraph/
sceneRoot.h
engine/sceneGraph/
sceneState.h
engine/sceneGraph/
sgUtil.h
engine/sceneGraph/
shadowVolumeBSP.h
engine/sceneGraph/
windingClipper.h
engine/sim/
actionMap.h
engine/sim/
connectionStringTable.h
engine/sim/
decalManager.h
engine/sim/
netConnection.h
engine/sim/
netInterface.h
engine/sim/
netObject.h
engine/sim/
netStringTable.h
engine/sim/
pathManager.h
engine/sim/
sceneObject.h
engine/sim/
simPath.h
engine/terrain/
blender.h
engine/terrain/
bvQuadTree.h
engine/terrain/
fluid.h
engine/terrain/
sky.h
engine/terrain/
sun.h
engine/terrain/
terrData.h
engine/terrain/
terrRender.h
engine/terrain/
waterBlock.h
engine/ts/
tsDecal.h
engine/ts/
tsIntegerSet.h
engine/ts/
tsLastDetail.h
engine/ts/
tsMesh.h
engine/ts/
tsPartInstance.h
engine/ts/
tsShape.h
engine/ts/
tsShapeAlloc.h
engine/ts/
tsShapeConstruct.h
engine/ts/
tsShapeInstance.h
engine/ts/
tsSortedMesh.h
engine/ts/
tsTransform.h
engine/util/
fourcc.h
engine/util/
frustrumCuller.h
engine/util/
quadTreeTracer.h
engine/util/
rectClipper.h
engine/util/
safeDelete.h
engine/util/
triBoxCheck.h
engine/util/
triRayCheck.h
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