torque Torque Game Engine Documentation
TGE Version 1.5.2

Torque File List

Here is a list of all files with brief descriptions:
engine/audio/audio.h
engine/audio/audioBuffer.h
engine/audio/audioDataBlock.h
engine/audio/audioStreamSource.h
engine/audio/audioStreamSourceFactory.h
engine/audio/oggMixedStreamSource.h
engine/audio/vorbisStream.h
engine/audio/vorbisStreamSource.h
engine/audio/wavStreamSource.h
engine/collision/abstractPolyList.h
engine/collision/boxConvex.h
engine/collision/clippedPolyList.h
engine/collision/collision.h
engine/collision/concretePolyList.h
engine/collision/convex.h
engine/collision/convexBrush.h
engine/collision/depthSortList.h
engine/collision/earlyOutPolyList.h
engine/collision/extrudedPolyList.h
engine/collision/gjk.h
engine/collision/optimizedPolyList.h
engine/collision/planeExtractor.h
engine/collision/polyhedron.h
engine/collision/polytope.h
engine/console/ast.h
engine/console/basgram.h
engine/console/cmdgram.h
engine/console/codeBlock.h
engine/console/compiler.h
engine/console/console.h
engine/console/consoleDoc.h
engine/console/consoleInternal.h
engine/console/consoleLogger.h
engine/console/consoleObject.h
engine/console/consoleParser.h
engine/console/consoleTypes.h
engine/console/dynamicTypes.h
engine/console/simBase.h
engine/console/simDictionary.h
engine/console/stringStack.h
engine/console/telnetConsole.h
engine/console/telnetDebugger.h
engine/console/typeValidators.h
engine/constructor/constructorSimpleMesh.h
engine/core/bitMatrix.h
engine/core/bitRender.h
engine/core/bitSet.h
engine/core/bitStream.h
engine/core/bitTables.h
engine/core/bitVector.h
engine/core/bitVectorW.h
engine/core/chunkFile.h
engine/core/color.h
engine/core/coreRes.h
engine/core/crc.h
engine/core/dataChunker.h
engine/core/dnet.h
engine/core/fileio.h
engine/core/fileObject.h
engine/core/fileStream.h
engine/core/filterStream.h
engine/core/findMatch.h
engine/core/frameAllocator.h
engine/core/idGenerator.h
engine/core/iTickable.h
engine/core/llist.h
engine/core/memstream.h
engine/core/polyList.h
engine/core/realComp.h
engine/core/resizeStream.h
engine/core/resManager.h
engine/core/stream.h
engine/core/stringBuffer.h
engine/core/stringTable.h
engine/core/tagDictionary.h
engine/core/tAlgorithm.h
engine/core/theoraPlayer.h
engine/core/tokenizer.h
engine/core/torqueConfig.h
engine/core/tSparseArray.h
engine/core/tVector.h
engine/core/unicode.h
engine/core/zipAggregate.h
engine/core/zipHeaders.h
engine/core/zipSubStream.h
engine/dgl/dgl.h
engine/dgl/gBitmap.h
engine/dgl/gChunkedTexManager.h
engine/dgl/gDynamicTexture.h
engine/dgl/gFont.h
engine/dgl/gPalette.h
engine/dgl/gTexManager.h
engine/dgl/gVectorField.h
engine/dgl/lensFlare.h
engine/dgl/materialList.h
engine/dgl/materialPropertyMap.h
engine/dgl/splineUtil.h
engine/dgl/stripCache.h
engine/editor/creator.h
engine/editor/editor.h
engine/editor/editTSCtrl.h
engine/editor/guiTerrPreviewCtrl.h
engine/editor/missionAreaEditor.h
engine/editor/terraformer.h
engine/editor/terraformerNoise.h
engine/editor/terrainActions.h
engine/editor/terrainEditor.h
engine/editor/worldEditor.h
engine/game/aiClient.h
engine/game/aiConnection.h
engine/game/aiPlayer.h
engine/game/aiWheeledVehicle.h
engine/game/ambientAudioManager.h
engine/game/audioEmitter.h
engine/game/auth.h
engine/game/badWordFilter.h
engine/game/banList.h
engine/game/camera.h
engine/game/cameraSpline.h
engine/game/collisionTest.h
engine/game/debris.h
engine/game/debugView.h
engine/game/demoGame.h
engine/game/fireballAtmosphere.h
engine/game/game.h
engine/game/gameBase.h
engine/game/gameConnection.h
engine/game/gameConnectionEvents.h
engine/game/gameFunctions.h
engine/game/gameTSCtrl.h
engine/game/guiPlayerView.h
engine/game/item.h
engine/game/missionArea.h
engine/game/missionMarker.h
engine/game/moveManager.h
engine/game/objectTypes.h
engine/game/pathCamera.h
engine/game/physicalZone.h
engine/game/player.h
engine/game/projectile.h
engine/game/resource.h
engine/game/rigid.h
engine/game/rigidShape.h
engine/game/shadow.h
engine/game/shapeBase.h
engine/game/showTSShape.h
engine/game/sphere.h
engine/game/staticShape.h
engine/game/trigger.h
engine/game/tsStatic.h
engine/game/version.h
engine/game/fx/cameraFXMgr.h
engine/game/fx/explosion.h
engine/game/fx/fxFoliageReplicator.h
engine/game/fx/fxLight.h
engine/game/fx/fxRenderObject.h
engine/game/fx/fxShapeReplicator.h
engine/game/fx/fxSunLight.h
engine/game/fx/lightning.h
engine/game/fx/particleEmitter.h
engine/game/fx/particleEngine.h
engine/game/fx/precipitation.h
engine/game/fx/splash.h
engine/game/fx/underLava.h
engine/game/fx/weatherLightning.h
engine/game/net/httpObject.h
engine/game/net/serverQuery.h
engine/game/net/tcpObject.h
engine/game/vehicles/flyingVehicle.h
engine/game/vehicles/hoverVehicle.h
engine/game/vehicles/vehicle.h
engine/game/vehicles/vehicleBlocker.h
engine/game/vehicles/wheeledVehicle.h
engine/gui/containers/guiCtrlArrayCtrl.h
engine/gui/containers/guiFrameCtrl.h
engine/gui/containers/guiPaneCtrl.h
engine/gui/containers/guiScrollCtrl.h
engine/gui/containers/guiStackCtrl.h
engine/gui/containers/guiTabBookCtrl.h
engine/gui/containers/guiWindowCtrl.h
engine/gui/controls/guiBackgroundCtrl.h
engine/gui/controls/guiBitmapButtonCtrl.h
engine/gui/controls/guiBitmapCtrl.h
engine/gui/controls/guiButtonBaseCtrl.h
engine/gui/controls/guiButtonCtrl.h
engine/gui/controls/guiCheckBoxCtrl.h
engine/gui/controls/guiColorPicker.h
engine/gui/controls/guiConsole.h
engine/gui/controls/guiConsoleEditCtrl.h
engine/gui/controls/guiConsoleTextCtrl.h
engine/gui/controls/guiDirectoryFileListCtrl.h
engine/gui/controls/guiDirectoryTreeCtrl.h
engine/gui/controls/guiListBoxCtrl.h
engine/gui/controls/guiMLTextCtrl.h
engine/gui/controls/guiMLTextEditCtrl.h
engine/gui/controls/guiPopUpCtrl.h
engine/gui/controls/guiRadioCtrl.h
engine/gui/controls/guiSliderCtrl.h
engine/gui/controls/guiTabPageCtrl.h
engine/gui/controls/guiTextCtrl.h
engine/gui/controls/guiTextEditCtrl.h
engine/gui/controls/guiTextEditSliderCtrl.h
engine/gui/controls/guiTextListCtrl.h
engine/gui/controls/guiTreeViewCtrl.h
engine/gui/core/guiArrayCtrl.h
engine/gui/core/guiCanvas.h
engine/gui/core/guiControl.h
engine/gui/core/guiDefaultControlRender.h
engine/gui/core/guiTSControl.h
engine/gui/core/guiTypes.h
engine/gui/editor/guiDebugger.h
engine/gui/editor/guiEditCtrl.h
engine/gui/editor/guiFilterCtrl.h
engine/gui/editor/guiGraphCtrl.h
engine/gui/editor/guiInspector.h
engine/gui/editor/guiInspectorTypes.h
engine/gui/editor/guiMenuBar.h
engine/gui/game/guiAviBitmapCtrl.h
engine/gui/game/guiMessageVectorCtrl.h
engine/gui/game/guiProgressCtrl.h
engine/gui/shiny/guiEffectCanvas.h
engine/gui/shiny/guiTheoraCtrl.h
engine/gui/shiny/guiTickCtrl.h
engine/gui/utility/guiBubbleTextCtrl.h
engine/gui/utility/guiInputCtrl.h
engine/gui/utility/guiMouseEventCtrl.h
engine/gui/utility/guiTransitionCtrl.h
engine/gui/utility/messageVector.h
engine/i18n/i18n.h
engine/i18n/lang.hHeader for language support
engine/interior/floorPlanRes.h
engine/interior/fogCalc.h
engine/interior/forceField.h
engine/interior/interior.h
engine/interior/interiorInstance.h
engine/interior/interiorLMManager.h
engine/interior/interiorMap.h
engine/interior/interiorMapRes.h
engine/interior/interiorRes.h
engine/interior/interiorResObjects.h
engine/interior/interiorSubObject.h
engine/interior/itf.h
engine/interior/lightUpdateGrouper.h
engine/interior/mirrorSubObject.h
engine/interior/pathedInterior.h
engine/lightingSystem/sgBinaryVolumePartitionTree.h
engine/lightingSystem/sgD3DCompatibility.h
engine/lightingSystem/sgDecalProjector.h
engine/lightingSystem/sgDetailMapping.h
engine/lightingSystem/sgHashMap.h
engine/lightingSystem/sgLighting.h
engine/lightingSystem/sgLightingModel.h
engine/lightingSystem/sgLightManager.h
engine/lightingSystem/sgLightMap.h
engine/lightingSystem/sgLightObject.h
engine/lightingSystem/sgMissionLightingFilter.h
engine/lightingSystem/sgObjectShadows.h
engine/lightingSystem/sgSceneLighting.h
engine/lightingSystem/sgSceneLightingGlobals.h
engine/lightingSystem/sgScenePersist.h
engine/lightingSystem/volLight.h
engine/math/mathIO.h
engine/math/mathTypes.h
engine/math/mathUtils.h
engine/math/mBox.h
engine/math/mConstants.h
engine/math/mMath.h
engine/math/mMathFn.h
engine/math/mMatrix.h
engine/math/mPlane.h
engine/math/mPlaneTransformer.h
engine/math/mPoint.h
engine/math/mQuadPatch.h
engine/math/mQuat.h
engine/math/mRandom.h
engine/math/mRect.h
engine/math/mSphere.h
engine/math/mSplinePatch.h
engine/math/mTrig.h
engine/platform/3Dfx.h
engine/platform/event.hLibrary-wide input events
engine/platform/gameInterface.h
engine/platform/GLCoreFunc.h
engine/platform/GLExtFunc.h
engine/platform/GLUFunc.h
engine/platform/platform.h
engine/platform/platformAL.h
engine/platform/platformAssert.h
engine/platform/platformAudio.h
engine/platform/platformFont.h
engine/platform/platformGL.h
engine/platform/platformInput.h
engine/platform/platformMutex.h
engine/platform/platformNetAsync.h
engine/platform/platformRedBook.h
engine/platform/platformSemaphore.h
engine/platform/platformThread.h
engine/platform/platformVideo.h
engine/platform/profiler.h
engine/platform/types.codewarrior.h
engine/platform/types.gcc.h
engine/platform/types.h
engine/platform/types.posix.h
engine/platform/types.ppc.h
engine/platform/types.visualc.h
engine/platform/types.win32.h
engine/platform/typesLinux.h
engine/platform/typesPPC.h
engine/platform/typesWin32.h
engine/platform/typesX86UNIX.h
engine/platformMacCarb/macCarb_common_prefix.h
engine/platformMacCarb/macCarbAlerts.h
engine/platformMacCarb/macCarbCompat.10.2.h
engine/platformMacCarb/macCarbConsole.h
engine/platformMacCarb/macCarbEvents.h
engine/platformMacCarb/macCarbFont.h
engine/platformMacCarb/macCarbNPatch.h
engine/platformMacCarb/macCarbOGLVideo.h
engine/platformMacCarb/macCarbOutlineGL.h
engine/platformMacCarb/macCarbUtil.h
engine/platformMacCarb/platformGL.h
engine/platformMacCarb/platformMacCarb.h
engine/platformWin32/d3dgl.h
engine/platformWin32/gl_types.h
engine/platformWin32/GLWinExtFunc.h
engine/platformWin32/GLWinFunc.h
engine/platformWin32/platformGL.h
engine/platformWin32/platformWin32.h
engine/platformWin32/win32NPatch.h
engine/platformWin32/win_common_prefix.h
engine/platformWin32/win_debug_prefix.h
engine/platformWin32/win_release_prefix.h
engine/platformWin32/winConsole.h
engine/platformWin32/winD3DVideo.h
engine/platformWin32/winDInputDevice.h
engine/platformWin32/winDirectInput.h
engine/platformWin32/winFont.h
engine/platformWin32/winOGLVideo.h
engine/platformWin32/winV2Video.h
engine/platformX86UNIX/gl_types.h
engine/platformX86UNIX/platformAL.h
engine/platformX86UNIX/platformGL.h
engine/platformX86UNIX/platformX86UNIX.h
engine/platformX86UNIX/x86UNIXFont.h
engine/platformX86UNIX/x86UNIXInputManager.h
engine/platformX86UNIX/x86UNIXMessageBox.h
engine/platformX86UNIX/x86UNIXMutex.h
engine/platformX86UNIX/x86UNIXOGLVideo.h
engine/platformX86UNIX/x86UNIXState.h
engine/platformX86UNIX/x86UNIXStdConsole.h
engine/platformX86UNIX/x86UNIXUtils.h
engine/sceneGraph/detailManager.h
engine/sceneGraph/lightManager.h
engine/sceneGraph/sceneGraph.h
engine/sceneGraph/sceneLighting.h
engine/sceneGraph/sceneRoot.h
engine/sceneGraph/sceneState.h
engine/sceneGraph/sgUtil.h
engine/sceneGraph/shadowVolumeBSP.h
engine/sceneGraph/windingClipper.h
engine/sim/actionMap.h
engine/sim/connectionStringTable.h
engine/sim/decalManager.h
engine/sim/netConnection.h
engine/sim/netInterface.h
engine/sim/netObject.h
engine/sim/netStringTable.h
engine/sim/pathManager.h
engine/sim/sceneObject.h
engine/sim/simPath.h
engine/terrain/blender.h
engine/terrain/bvQuadTree.h
engine/terrain/fluid.h
engine/terrain/sky.h
engine/terrain/sun.h
engine/terrain/terrData.h
engine/terrain/terrRender.h
engine/terrain/waterBlock.h
engine/ts/tsDecal.h
engine/ts/tsIntegerSet.h
engine/ts/tsLastDetail.h
engine/ts/tsMesh.h
engine/ts/tsPartInstance.h
engine/ts/tsShape.h
engine/ts/tsShapeAlloc.h
engine/ts/tsShapeConstruct.h
engine/ts/tsShapeInstance.h
engine/ts/tsSortedMesh.h
engine/ts/tsTransform.h
engine/util/fourcc.h
engine/util/frustrumCuller.h
engine/util/quadTreeTracer.h
engine/util/rectClipper.h
engine/util/safeDelete.h
engine/util/triBoxCheck.h
engine/util/triRayCheck.h



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