Torque Game Engine Documentation
TGE Version 1.5.2
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ChunkedTextureObject Class Reference
#include <gChunkedTexManager.h>
Data Fields
ChunkedTextureObject
*
next
StringTableEntry
texFileName
U32
texWidthCount
U32
texHeightCount
U32
width
U32
height
TextureHandle *
textureHandles
S32
refCount
GBitmap
*
bitmap
Field Documentation
ChunkedTextureObject
*
ChunkedTextureObject::next
StringTableEntry
ChunkedTextureObject::texFileName
U32
ChunkedTextureObject::texWidthCount
U32
ChunkedTextureObject::texHeightCount
U32
ChunkedTextureObject::width
U32
ChunkedTextureObject::height
TextureHandle*
ChunkedTextureObject::textureHandles
S32
ChunkedTextureObject::refCount
GBitmap
*
ChunkedTextureObject::bitmap
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