Torque Game Engine Documentation
TGE Version 1.5.2
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ConstructorSimpleMesh
::
primitive
ConstructorSimpleMesh::primitive Class Reference
#include <constructorSimpleMesh.h>
Public Member Functions
primitive
()
Data Fields
bool
alpha
U32
texS
U32
texT
S32
diffuseIndex
S32
lightMapIndex
U32
start
U32
count
PlaneF
lightMapEquationX
PlaneF
lightMapEquationY
Point2I
lightMapOffset
Point2I
lightMapSize
Constructor & Destructor Documentation
ConstructorSimpleMesh::primitive::primitive
(
)
[inline]
Field Documentation
bool
ConstructorSimpleMesh::primitive::alpha
U32
ConstructorSimpleMesh::primitive::texS
U32
ConstructorSimpleMesh::primitive::texT
S32
ConstructorSimpleMesh::primitive::diffuseIndex
S32
ConstructorSimpleMesh::primitive::lightMapIndex
U32
ConstructorSimpleMesh::primitive::start
U32
ConstructorSimpleMesh::primitive::count
PlaneF
ConstructorSimpleMesh::primitive::lightMapEquationX
PlaneF
ConstructorSimpleMesh::primitive::lightMapEquationY
Point2I
ConstructorSimpleMesh::primitive::lightMapOffset
Point2I
ConstructorSimpleMesh::primitive::lightMapSize
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