torque Torque Game Engine Documentation
TGE Version 1.5.2

InputDevice Class Reference

#include <platformInput.h>

Inheritance diagram for InputDevice:

Inheritance graph
[legend]

Public Member Functions

const char * getDeviceName ()
virtual bool process ()=0

Protected Attributes

char mName [30]

Data Structures

struct  ObjInfo

Member Function Documentation

const char * InputDevice::getDeviceName (  )  [inline]

virtual bool InputDevice::process (  )  [pure virtual]

Implemented in DInputDevice, and JoystickInputDevice.


Field Documentation

char InputDevice::mName[30] [protected]




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