torque Torque Game Engine Documentation
TGE Version 1.5.2

RedBookDevice Class Reference

#include <platformRedBook.h>


Public Member Functions

 RedBookDevice ()
virtual ~RedBookDevice ()
virtual bool open ()=0
virtual bool close ()=0
virtual bool play (U32)=0
virtual bool stop ()=0
virtual bool getTrackCount (U32 *)=0
virtual bool getVolume (F32 *)=0
virtual bool setVolume (F32)=0

Data Fields

bool mAcquired
char * mDeviceName


Constructor & Destructor Documentation

RedBookDevice::RedBookDevice (  ) 

virtual RedBookDevice::~RedBookDevice (  )  [virtual]


Member Function Documentation

virtual bool RedBookDevice::open (  )  [pure virtual]

virtual bool RedBookDevice::close (  )  [pure virtual]

virtual bool RedBookDevice::play ( U32   )  [pure virtual]

virtual bool RedBookDevice::stop (  )  [pure virtual]

virtual bool RedBookDevice::getTrackCount ( U32  )  [pure virtual]

virtual bool RedBookDevice::getVolume ( F32  )  [pure virtual]

virtual bool RedBookDevice::setVolume ( F32   )  [pure virtual]


Field Documentation




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