SceneObjectRef Class Reference#include <sceneObject.h>
Detailed Description
Reference to a scene object.
- Note:
- There are two indiscretions here. First is the name, which refers rather blatantly to the container bin system. A hygiene issue. Next is the user defined U32, which is added solely for the zoning system. This should properly be split up into two structures, for the disparate purposes, especially since it's not nice to force the container bin to use 20 bytes structures when it could get away with a 16 byte version.
Field Documentation
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