Torque Game Engine Documentation
TGE Version 1.5.2
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fxFoliageItem Class Reference
#include <fxFoliageReplicator.h>
Data Fields
MatrixF
Transform
F32
Width
F32
Height
Box3F
FoliageBox
bool
Flipped
F32
SwayPhase
F32
SwayTimeRatio
F32
LightPhase
F32
LightTimeRatio
U32
LastFrameSerialID
Field Documentation
MatrixF
fxFoliageItem::Transform
F32
fxFoliageItem::Width
F32
fxFoliageItem::Height
Box3F
fxFoliageItem::FoliageBox
bool
fxFoliageItem::Flipped
F32
fxFoliageItem::SwayPhase
F32
fxFoliageItem::SwayTimeRatio
F32
fxFoliageItem::LightPhase
F32
fxFoliageItem::LightTimeRatio
U32
fxFoliageItem::LastFrameSerialID
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