torque Torque Game Engine Documentation
TGE Version 1.5.2

ActionMap::BreakEntry Struct Reference

#include <actionMap.h>


Data Fields

U32 deviceType
U32 deviceInst
U32 objInst
StringTableEntry consoleFunction
char * breakConsoleCommand
U32 flags
F32 deadZoneBegin
F32 deadZoneEnd
F32 scaleFactor


Field Documentation




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