Torque Game Engine Documentation
TGE Version 1.5.2
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BreakStmtNode Struct Reference
#include <ast.h>
Inheritance diagram for BreakStmtNode:
[
legend
]
Public Member Functions
U32
precompileStmt
(
U32
loopCount)
U32
compileStmt
(
U32
*codeStream,
U32
ip,
U32
continuePoint,
U32
breakPoint)
Static Public Member Functions
static
BreakStmtNode
*
alloc
()
Member Function Documentation
static
BreakStmtNode
* BreakStmtNode::alloc
(
)
[static]
U32
BreakStmtNode::precompileStmt
(
U32
loopCount
)
[virtual]
Implements
StmtNode
.
U32
BreakStmtNode::compileStmt
(
U32
*
codeStream
,
U32
ip
,
U32
continuePoint
,
U32
breakPoint
)
[virtual]
Implements
StmtNode
.
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