torque Torque Game Engine Documentation
TGE Version 1.5.2

ConnectedAcceptEvent Struct Reference

#include <event.h>

Inheritance diagram for ConnectedAcceptEvent:

Inheritance graph
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Detailed Description

Triggered when we accept a new connection.


Public Member Functions

 ConnectedAcceptEvent ()

Data Fields

U32 portTag
 Identifies port we received this connection on.
U32 connectionTag
 Identifies the connection.
NetAddress address
 Originating address of connection.


Constructor & Destructor Documentation

ConnectedAcceptEvent::ConnectedAcceptEvent (  )  [inline]


Field Documentation

Identifies port we received this connection on.

Identifies the connection.

Originating address of connection.




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