torque Torque Game Engine Documentation
TGE Version 1.5.2

ConnectedNotifyEvent Struct Reference

#include <event.h>

Inheritance diagram for ConnectedNotifyEvent:

Inheritance graph
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Detailed Description

Notify simulation of state of a connection.


Public Types

enum  State {
  DNSResolved,
  DNSFailed,
  Connected,
  ConnectFailed,
  Disconnected
}
 Valid connection states. More...

Public Member Functions

 ConnectedNotifyEvent ()

Data Fields

U32 state
 Indicates current connection state.
U32 tag
 Identifies connection.


Member Enumeration Documentation

Valid connection states.

Enumerator:
DNSResolved 
DNSFailed 
Connected 
ConnectFailed 
Disconnected 


Constructor & Destructor Documentation

ConnectedNotifyEvent::ConnectedNotifyEvent (  )  [inline]


Field Documentation

Indicates current connection state.

Identifies connection.




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