torque Torque Game Engine Documentation
TGE Version 1.5.2

GLState Struct Reference

#include <platformGL.h>


Detailed Description

GL state information.


Data Fields

bool suppARBMultitexture
bool suppEXTblendcolor
bool suppEXTblendminmax
bool suppPackedPixels
bool suppTexEnvAdd
bool suppLockedArrays
bool suppTextureEnvCombine
bool suppVertexArrayRange
bool suppFogCoord
bool suppEdgeClamp
bool suppTextureCompression
bool suppS3TC
bool suppFXT1
bool suppTexAnisotropic
bool suppPalettedTexture
bool suppVertexBuffer
bool suppSwapInterval
GLint maxFSAASamples
unsigned int triCount [4]
unsigned int primCount [4]
unsigned int primMode
GLfloat maxAnisotropy
GLint maxTextureUnits
bool isDirect3D


Field Documentation




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